3. Look for changes in self/inclusive hotspot share in runtime internals (`runtime.js`, `reactivity/batch.js`, `reactivity/deriveds.js`, `reactivity/sources.js`).
4. Make one optimization change at a time, then re-run targeted benches before re-running full compare.
## Fast benchmark loops
Run only selected reactivity benchmarks by substring:
This guide is for AI coding agents working in the Svelte monorepo.
**Important:** Read and follow [`CONTRIBUTING.md`](./CONTRIBUTING.md) as well - it contains essential information about testing, code structure, and contribution guidelines that applies here.
## Quick Reference
If asked to do a performance investigation, use the `performance-investigation` skill.
@ -167,6 +167,8 @@ To take a static snapshot of a deeply reactive `$state` proxy, use `$state.snaps
This is handy when you want to pass some state to an external library or API that doesn't expect a proxy, such as `structuredClone`.
If a value has a `toJSON` method, the snapshot will clone the value returned from `toJSON` instead of the original object.
## `$state.eager`
When state changes, it may not be reflected in the UI immediately if it is used by an `await` expression, because [updates are synchronized](await-expressions#Synchronized-updates).
@ -51,6 +51,17 @@ In essence, `$derived(expression)` is equivalent to `$derived.by(() => expressio
Anything read synchronously inside the `$derived` expression (or `$derived.by` function body) is considered a _dependency_ of the derived state. When the state changes, the derived will be marked as _dirty_ and recalculated when it is next read.
In addition, if an expression contains an [`await`](await-expressions), Svelte transforms it such that any state _after_ the `await` is also tracked — in other words, in a case like this...
```js
let a = Promise.resolve(1);
let b = 2;
// ---cut---
let total = $derived(await a + b);
```
...both `a` and `b` are tracked, even though `b` is only read once `a` has resolved, after the initial execution. (This does not apply to `await` in functions that are called by the expression, only the expression itself.)
To exempt a piece of state from being treated as a dependency, use [`untrack`](svelte#untrack).
@ -41,9 +41,11 @@ You can use `$effect` anywhere, not just at the top level of a component, as lon
> [!NOTE] Svelte uses effects internally to represent logic and expressions in your template —this is how `<h1>hello {name}!</h1>` updates when `name` changes.
An effect can return a _teardown function_ which will run immediately before the effect re-runs ([demo](/playground/untitled#H4sIAAAAAAAAE42SQVODMBCF_8pOxkPRKq3HCsx49K4n64xpskjGkDDJ0tph-O8uINo6HjxB3u7HvrehE07WKDbiyZEhi1osRWksRrF57gQdm6E2CKx_dd43zU3co6VB28mIf-nKO0JH_BmRRRVMQ8XWbXkAgfKtI8jhIpIkXKySu7lSG2tNRGZ1_GlYr1ZTD3ddYFmiosUigbyAbpC2lKbwWJkIB8ZhhxBQBWRSw6FCh3sM8GrYTthL-wqqku4N44TyqEgwF3lmRHr4Op0PGXoH31c5rO8mqV-eOZ49bikgtcHBL55tmhIkEMqg_cFB2TpFxjtg703we6NRL8HQFCS07oSUCZi6Rm04lz1yytIHBKoQpo1w6Gsm4gmyS8b8Y5PydeMdX8gwS2Ok4I-ov5NZtvQde95GMsccn_1wzNKfu3RZtS66cSl9lvL7qO1aIk7knbJGvefdtIOzi73M4bYvovUHDFk6AcX_0HRESxnpBOW_jfCDxIZCi_1L_wm4xGQ60wIAAA==)).
An effect can return a _teardown function_ which will run immediately before the effect re-runs:
Teardown functions also run when the effect is destroyed, which happens when its parent is destroyed (for example, a component is unmounted) or the parent effect re-runs.
@ -206,9 +209,11 @@ Apart from the timing, `$effect.pre` works exactly like `$effect`.
## `$effect.tracking`
The `$effect.tracking` rune is an advanced feature that tells you whether or not the code is running inside a tracking context, such as an effect or inside your template ([demo](/playground/untitled#H4sIAAAAAAAACn3PwYrCMBDG8VeZDYIt2PYeY8Dn2HrIhqkU08nQjItS-u6buAt7UDzmz8ePyaKGMWBS-nNRcmdU-hHUTpGbyuvI3KZvDFLal0v4qvtIgiSZUSb5eWSxPfWSc4oB2xDP1XYk8HHiSHkICeXKeruDDQ4Demlldv4y0rmq6z10HQwuJMxGVv4mVVXDwcJS0jP9u3knynwtoKz1vifT_Z9Jhm0WBCcOTlDD8kyspmML5qNpHg40jc3fFryJ0iWsp_UHgz3180oBAAA=)):
The `$effect.tracking` rune is an advanced feature that tells you whether or not the code is running inside a tracking context, such as an effect or inside your template:
It is used to implement abstractions like [`createSubscriber`](/docs/svelte/svelte-reactivity#createSubscriber), which will create listeners to update reactive values but _only_ if those values are being tracked (rather than, for example, read inside an event handler).
## `$effect.pending`
When using [`await`](await-expressions) in components, the `$effect.pending()` rune tells you how many promises are pending in the current [boundary](svelte-boundary), not including child boundaries ([demo](/playground/untitled#H4sIAAAAAAAAE3WRMU_DMBCF_8rJdHDUqilILGkaiY2RgY0yOPYZWbiOFV8IleX_jpMUEAIWS_7u-d27c2ROnJBV7B6t7WDsequAozKEqmAbpo3FwKqnyOjsJ90EMr-8uvN-G97Q0sRaEfAvLjtH6CjbsDrI3nhqju5IFgkEHGAVSBDy62L_SdtvejPTzEU4Owl6cJJM50AoxcUG2gLiVM31URgChyM89N3JBORcF3BoICA9mhN2A3G9gdvdrij2UJYgejLaSCMsKLTivNj0SEOf7WEN7ZwnHV1dfqd2dTsQ5QCdk9bI10PkcxexXqcmH3W51Jt_le2kbH8os9Y3UaTcNLYpDx-Xab6GTHXpZ128MhpWqDVK2np0yrgXXqQpaLa4APDLBkIF8bd2sYql0Sn_DeE7sYr6AdNzvgljR-MUq7SwAdMHeUtgHR4CAAA=)):
When using [`await`](await-expressions) in components, the `$effect.pending()` rune tells you how many promises are pending in the current [boundary](svelte-boundary), not including child boundaries:
await new Promise((f) => setTimeout(f, 500)); // artificial delay
return a + b;
}
</script>
<buttononclick={()=> a++}>a++</button>
<buttononclick={()=> b++}>b++</button>
@ -236,6 +254,7 @@ When using [`await`](await-expressions) in components, the `$effect.pending()` r
<p>pending promises: {$effect.pending()}</p>
{/if}
```
<!-- codeblock:end -->
## `$effect.root`
@ -285,9 +304,11 @@ In general, `$effect` is best considered something of an escape hatch — useful
If you're using an effect because you want to be able to reassign the derived value (to build an optimistic UI, for example) note that [deriveds can be directly overridden]($derived#Overriding-derived-values) as of Svelte 5.25.
You might be tempted to do something convoluted with effects to link one value to another. The following example shows two inputs for "money spent" and "money left" that are connected to each other. If you update one, the other should update accordingly. Don't use effects for this ([demo](/playground/untitled#H4sIAAAAAAAAE5WRTWrDMBCFryKGLBJoY3fRjWIHeoiu6i6UZBwEY0VE49TB-O6VxrFTSih0qe_Ne_OjHpxpEDS8O7ZMeIAnqC1hAP3RA1990hKI_Fb55v06XJA4sZ0J-IjvT47RcYyBIuzP1vO2chVHHFjxiQ2pUr3k-SZRQlbBx_LIFoEN4zJfzQph_UMQr4hRXmBd456Xy5Uqt6pPKHmkfmzyPAZL2PCnbRpg8qWYu63I7lu4gswOSRYqrPNt3CgeqqzgbNwRK1A76w76YqjFspfcQTWmK3vJHlQm1puSTVSeqdOc_r9GaeCHfUSY26TXry6Br4RSK3C6yMEGT-aqVU3YbUZ2NF6rfP2KzXgbuYzY46czdgyazy0On_FlLH3F-UDXhgIO35UGlA1rAgAA)):
You might be tempted to do something convoluted with effects to link one value to another. The following example shows two inputs for "money spent" and "money left" that are connected to each other. If you update one, the other should update accordingly. Instead of using effects for this...
<!-- codeblock:start {"title":"Setting state in effects (don't do this!)"} -->
```svelte
<!--- file: App.svelte --->
<script>
const total = 100;
let spent = $state(0);
@ -311,11 +332,21 @@ You might be tempted to do something convoluted with effects to link one value t
<inputtype="range"bind:value={left}max={total}/>
{left}/{total} left
</label>
<style>
label {
display: flex;
gap: 0.5em;
}
</style>
```
<!-- codeblock:end -->
Instead, use `oninput` callbacks or — better still — [function bindings](bind#Function-bindings) where possible ([demo](/playground/untitled#H4sIAAAAAAAAE5VRvW7CMBB-FcvqECQK6dDFJEgsnfoGTQdDLsjSxVjxhYKivHvPBwFUsXS8774_nwftbQva6I_e78gdvNo6Xzu_j3quG4cQtfkaNJ1DIiWA8atkE8IiHgEpYVsb4Rm-O3gCT2yji7jrXKB15StiOJKiA1lUpXrL81VCEUjFwHTGXiJZgiyf3TYIjSxq6NwR6uyifr0ohMbEZnpHH2rWf7ImS8KZGtK6osl_UqelRIyVL5b3ir5AuwWUtoXzoee6fIWy0p31e6i0XMocLfZQDuI6qtaeykGcR7UU6XWznFAZU9LN_X9B2UyVayk9f3ji0-REugen6U9upDOCcAWcLlS7GNCejWoQTqsLtrfBqHzxDu3DrUTOf0xwIm2o62H85sk6_OHG2jQWI4y_3byXXGMCAAA=)):
...use `oninput` callbacks or — better still — [function bindings](bind#Function-bindings) where possible:
<!-- codeblock:start {"title":"Setting state with function bindings"} -->
```svelte
<!--- file: App.svelte --->
<script>
const total = 100;
let spent = $state(0);
@ -335,6 +366,14 @@ Instead, use `oninput` callbacks or — better still — [function bindings](bin
If you absolutely have to update `$state` within an effect and run into an infinite loop because you read and write to the same `$state`, use [untrack](svelte#untrack).
@ -64,8 +64,9 @@ let { a, b, c, ...others } = $props();
## Updating props
References to a prop inside a component update when the prop itself updates — when `count` changes in `App.svelte`, it will also change inside `Child.svelte`. But the child component is able to temporarily override the prop value, which can be useful for unsaved ephemeral state ([demo](/playground/untitled#H4sIAAAAAAAAE6WQ0WrDMAxFf0WIQR0Wmu3VTQJln7HsIfVcZubIxlbGRvC_DzuBraN92qPula50tODZWB1RPi_IX16jLALWSOOUq6P3-_ihLWftNEZ9TVeOWBNHlNhGFYznfqCBzeRdYHh6M_YVzsFNsNs3pdpGd4eBcqPVDMrNxNDBXeSRtXioDgO1zU8ataeZ2RE4Utao924RFXQ9iHXwvoPHKpW1xY4g_Bg0cSVhKS0p560Za95612ZC02ONrD8ZJYdZp_rGQ37ff_mSP86Np2TWZaNNmdcH56P4P67K66_SXoK9pG-5dF5Z9QEAAA==)):
References to a prop inside a component update when the prop itself updates — when `count` changes in `App.svelte`, it will also change inside `Child.svelte`. But the child component is able to temporarily override the prop value, which can be useful for unsaved ephemeral state:
@ -91,11 +92,13 @@ References to a prop inside a component update when the prop itself updates —
clicks (child): {count}
</button>
```
<!-- codeblock:end -->
While you can temporarily _reassign_ props, you should not _mutate_ props unless they are [bindable]($bindable).
If the prop is a regular object, the mutation will have no effect ([demo](/playground/untitled#H4sIAAAAAAAAE3WQwU7DMBBEf2W1QmorQgJXk0RC3PkBwiExG9WQrC17U4Es_ztKUkQp9OjxzM7bjcjtSKjwyfKNp1aLORA4b13ADHszUED1HFE-3eyaBcy-Mw_O5eFAg8xa1wb6T9eWhVgCKiyD9sZJ3XAjZnTWCzzuzfAKvbcjbPJieR2jm_uGy-InweXqtd0baaliBG0nFgW3kBIUNWYo9CGoxE-UsgvIpw2_oc9-LmAPJBCPDJCggqvlVtvdH9puErEMlvVg9HsVtzuoaojzkKKAfRuALVDfk5ZZW0fmy05wXcFdwyktlUs-KIinljTXrRVnm7-kL9dYLVbUAQAA)):
If the prop is a regular object, the mutation will have no effect:
@ -118,9 +121,11 @@ If the prop is a regular object, the mutation will have no effect ([demo](/playg
clicks: {object.count}
</button>
```
<!-- codeblock:end -->
If the prop is a reactive state proxy, however, then mutations _will_ have an effect but you will see an [`ownership_invalid_mutation`](runtime-warnings#Client-warnings-ownership_invalid_mutation) warning, because the component is mutating state that does not 'belong' to it ([demo](/playground/untitled#H4sIAAAAAAAAE3WR0U7DMAxFf8VESBuiauG1WycheOEbKA9p67FA6kSNszJV-XeUZhMw2GN8r-1znUmQ7FGU4pn2UqsOes-SlSGRia3S6ET5Mgk-2OiJBZGdOh6szd0eNcdaIx3-V28NMRI7UYq1awdleVNTzaq3ZmB43CndwXYwPSzyYn4dWxermqJRI4Np3rFlqODasWRcTtAaT1zCHYSbVU3r4nsyrdPMKTUFKDYiE4yfLEoePIbsQpqfy3_nOVMuJIqg0wk1RFg7GOuWfwEbz2wIDLVatR_VtLyBagNTHFIUMCqtoZXeIfAOU1JoUJsR2IC3nWTMjt7GM4yKdyBhlAMpesvhydCC0y_i0ZagHByMh26WzUhXUUxKnpbcVnBfUwhznJnNlac7JkuIURL-2VVfwxflyrWcSQIAAA==)):
If the prop is a reactive state proxy, however, then mutations _will_ have an effect but you will see an [`ownership_invalid_mutation`](runtime-warnings#Client-warnings-ownership_invalid_mutation) warning, because the component is mutating state that does not 'belong' to it:
@ -147,8 +152,19 @@ If the prop is a reactive state proxy, however, then mutations _will_ have an ef
clicks: {object.count}
</button>
```
<!-- codeblock:end -->
The fallback value of a prop not declared with `$bindable` is left untouched — it is not turned into a reactive state proxy — meaning mutations will not cause updates ([demo](/playground/untitled#H4sIAAAAAAAAE3WQwU7DMBBEf2VkIbUVoYFraCIh7vwA4eC4G9Wta1vxpgJZ_nfkBEQp9OjxzOzTRGHlkUQlXpy9G0gq1idCL43ppDrAD84HUYheGwqieo2CP3y2Z0EU3-En79fhRIaz1slA_-nKWSbLQVRiE9SgPTetbVkfvRsYzztttugHd8RiXU6vr-jisbWb8idhN7O3bEQhmN5ZVDyMlIorcOddv_Eufq4AGmJEuG5PilEjQrnRcoV7JCTUuJlGWq7-YHYjs7NwVhmtDnVcrlA3iLmzLLGTAdaB-j736h68Oxv-JM1I0AFjoG1OzPfX023c1nhobUoT39QeKsRzS8owM8DFTG_pE6dcVl70AQAA))
The fallback value of a prop not declared with `$bindable` is left untouched — it is not turned into a reactive state proxy — meaning mutations will not cause updates:
@ -163,6 +179,7 @@ The fallback value of a prop not declared with `$bindable` is left untouched —
clicks: {object.count}
</button>
```
<!-- codeblock:end -->
In summary: don't mutate props. Either use callback props to communicate changes, or — if parent and child should share the same object — use the [`$bindable`]($bindable) rune.
> [!NOTE] `$inspect` only works during development. In a production build it becomes a noop.
The `$inspect` rune is roughly equivalent to `console.log`, with the exception that it will re-run whenever its argument changes. `$inspect` tracks reactive state deeply, meaning that updating something inside an object or array using fine-grained reactivity will cause it to re-fire ([demo](/playground/untitled#H4sIAAAAAAAACkWQ0YqDQAxFfyUMhSotdZ-tCvu431AXtGOqQ2NmmMm0LOK_r7Utfby5JzeXTOpiCIPKT5PidkSVq2_n1F7Jn3uIcEMSXHSw0evHpAjaGydVzbUQCmgbWaCETZBWMPlKj29nxBDaHj_edkAiu12JhdkYDg61JGvE_s2nR8gyuBuiJZuDJTyQ7eE-IEOzog1YD80Lb0APLfdYc5F9qnFxjiKWwbImo6_llKRQVs-2u91c_bD2OCJLkT3JZasw7KLA2XCX31qKWE6vIzNk1fKE0XbmYrBTufiI8-_8D2cUWBA_AQAA)):
The `$inspect` rune is roughly equivalent to `console.log`, with the exception that it will re-run whenever its argument changes. `$inspect` tracks reactive state deeply, meaning that updating something inside an object or array using fine-grained reactivity will cause it to re-fire:
@ -18,14 +20,17 @@ The `$inspect` rune is roughly equivalent to `console.log`, with the exception t
<buttononclick={()=> count++}>Increment</button>
<inputbind:value={message}/>
```
<!-- codeblock:end -->
On updates, a stack trace will be printed, making it easy to find the origin of a state change (unless you're in the playground, due to technical limitations).
## $inspect(...).with
`$inspect` returns a property `with`, which you can invoke with a callback, which will then be invoked instead of `console.log`. The first argument to the callback is either `"init"` or `"update"`; subsequent arguments are the values passed to `$inspect` ([demo](/playground/untitled#H4sIAAAAAAAACkVQ24qDMBD9lSEUqlTqPlsj7ON-w7pQG8c2VCchmVSK-O-bKMs-DefKYRYx6BG9qL4XQd2EohKf1opC8Nsm4F84MkbsTXAqMbVXTltuWmp5RAZlAjFIOHjuGLOP_BKVqB00eYuKs82Qn2fNjyxLtcWeyUE2sCRry3qATQIpJRyD7WPVMf9TW-7xFu53dBcoSzAOrsqQNyOe2XUKr0Xi5kcMvdDB2wSYO-I9vKazplV1-T-d6ltgNgSG1KjVUy7ZtmdbdjqtzRcphxMS1-XubOITJtPrQWMvKnYB15_1F7KKadA_AQAA)):
`$inspect(...)` returns an object with a `with` method, which you can invoke with a callback that will then be invoked instead of `console.log`. The first argument to the callback is either `"init"` or `"update"`; subsequent arguments are the values passed to `$inspect`:
@ -89,9 +89,11 @@ You can freely use destructuring and rest patterns in each blocks.
{#each expression, index}...{/each}
```
In case you just want to render something `n` times, you can omit the `as` part ([demo](/playground/untitled#H4sIAAAAAAAAE3WR0W7CMAxFf8XKNAk0WsSeUEaRpn3Guoc0MbQiJFHiMlDVf18SOrZJ48259_jaVgZmxBEZZ28thgCNFV6xBdt1GgPj7wOji0t2EqI-wa_OleGEmpLWiID_6dIaQkMxhm1UdwKpRQhVzWSaVORJNdvWpqbhAYVsYQCNZk8thzWMC_DCHMZk3wPSThNQ088I3mghD9UwSwHwlLE5PMIzVFUFq3G7WUZ2OyUvU3JOuZU332wCXTRmtPy1NgzXZtUFp8WFw9536uWqpbIgPEaDsJBW90cTOHh0KGi2XsBq5-cT6-3nPauxXqHnsHJnCFZ3CvJVkyuCQ0mFF9TZyCQ162WGvteLKfG197Y3iv_pz_fmS68Hxt8iPBPj5HscP8YvCNX7uhYCAAA=)):
In case you just want to render something `n` times, you can omit the `as` part:
<!-- codeblock:start {"title":"Chess board"} -->
```svelte
<!--- file: App.svelte --->
<divclass="chess-board">
{#each { length: 8 }, rank}
{#each { length: 8 }, file}
@ -99,7 +101,22 @@ In case you just want to render something `n` times, you can omit the `as` part
@ -57,9 +57,11 @@ Like function declarations, snippets can have an arbitrary number of parameters,
## Snippet scope
Snippets can be declared anywhere inside your component. They can reference values declared outside themselves, for example in the `<script>` tag or in `{#each ...}` blocks ([demo](/playground/untitled#H4sIAAAAAAAAE12P0QrCMAxFfyWrwhSEvc8p-h1OcG5RC10bmkyQ0n-3HQPBx3vCPUmCemiDrOpLULYbUdXqTKR2Sj6UA7_RCKbMbvJ9Jg33XpMcW9uKQYEAIzJ3T4QD3LSUDE-PnYA4YET4uOkGMc3W5B3xZrtvbVP9HDas2GqiZHqhMW6Tr9jGbG_oOCMImcUCwrIpFk1FqRyqpRpn0cmjHdAvnrIzuscyq_4nd3dPPD01ukE_NA6qFj9hvMYvGjJADw8BAAA=))...
Snippets can be declared anywhere inside your component. They can reference values declared outside themselves, for example in the `<script>` tag or in `{#each ...}` blocks...
<!-- codeblock:start {"title":"Snippets"} -->
```svelte
<!--- file: App.svelte --->
<script>
let { message = `it's great to see you!` } = $props();
</script>
@ -71,6 +73,7 @@ Snippets can be declared anywhere inside your component. They can reference valu
{@render hello('alice')}
{@render hello('bob')}
```
<!-- codeblock:end -->
...and they are 'visible' to everything in the same lexical scope (i.e. siblings, and children of those siblings):
@ -91,9 +94,11 @@ Snippets can be declared anywhere inside your component. They can reference valu
{@render x()}
```
Snippets can reference themselves and each other ([demo](/playground/untitled#H4sIAAAAAAAAE2WPTQqDMBCFrxLiRqH1Zysi7TlqF1YnENBJSGJLCYGeo5tesUeosfYH3c2bee_jjaWMd6BpfrAU6x5oTvdS0g01V-mFPkNnYNRaDKrxGxto5FKCIaeu1kYwFkauwsoUWtZYPh_3W5FMY4U2mb3egL9kIwY0rbhgiO-sDTgjSEqSTvIDs-jiOP7i_MHuFGAL6p9BtiSbOTl0GtzCuihqE87cqtyam6WRGz_vRcsZh5bmRg3gju4Fptq_kzQBAAA=)):
@ -109,14 +114,17 @@ Snippets can reference themselves and each other ([demo](/playground/untitled#H4
{@render countdown(10)}
```
<!-- codeblock:end -->
## Passing snippets to components
### Explicit props
Within the template, snippets are values just like any other. As such, they can be passed to components as props ([demo](/playground/untitled#H4sIAAAAAAAAE3VS247aMBD9lZGpBGwDASRegonaPvQL2qdlH5zYEKvBNvbQLbL875VzAcKyj3PmzJnLGU8UOwqSkd8KJdaCk4TsZS0cyV49wYuJuQiQpGd-N2bu_ooaI1YwJ57hpVYoFDqSEepKKw3mO7VDeTTaIvxiRS1gb_URxvO0ibrS8WanIrHUyiHs7Vmigy28RmyHHmKvDMbMmFq4cQInvGSwTsBYWYoMVhCSB2rBFFPsyl0uruTlR3JZCWvlTXl1Yy_mawiR_rbZKZrellJ-5JQ0RiBUgnFhJ9OGR7HKmwVoilXeIye8DOJGfYCgRlZ3iE876TBsZPX7hPdteO75PC4QaIo8vwNPePmANQ2fMeEFHrLD7rR1jTNkW986E8C3KwfwVr8HSHOSEBT_kGRozyIkn_zQveXDL3rIfPJHtUDwzShJd_Qk3gQCbOGLsdq4yfTRJopRuin3I7nv6kL7ARRjmLdBDG3uv1mhuLA3V2mKtqNEf_oCn8p9aN-WYqH5peP4kWBl1UwJzAEPT9U7K--0fRrrWnPTXpCm1_EVdXjpNmlA8G1hPPyM1fKgMqjFHjctXGjLhZ05w0qpDhksGrybuNEHtJnCalZWsuaTlfq6nPaaBSv_HKw-K57BjzOiVj9ZKQYKzQjZodYFqydYTRN4gPhVzTDO2xnma3HsVWjaLjT8nbfwHy7Q5f2dBAAA)):
Within the template, snippets are values just like any other. As such, they can be passed to components as props:
@ -141,17 +149,65 @@ Within the template, snippets are values just like any other. As such, they can
<td>{d.qty * d.price}</td>
{/snippet}
<Tabledata={fruits}{header}{row}/>
<Tabledata={fruits}+++{header}{row}+++/>
```
```svelte
<!--- file: Table.svelte --->
<script>
let { data, header, row } = $props();
</script>
<table>
{#if header}
<thead>
<tr>{@render header()}</tr>
</thead>
{/if}
<tbody>
{#each data as d}
<tr>{@render row(d)}</tr>
{/each}
</tbody>
</table>
<style>
table {
text-align: left;
border-spacing: 0;
}
tbody tr:nth-child(2n+1) {
background: ButtonFace;
}
table :global(th), table :global(td) {
padding: 0.5em;
}
</style>
```
<!-- codeblock:end -->
Think about it like passing content instead of data to a component. The concept is similar to slots in web components.
### Implicit props
As an authoring convenience, snippets declared directly _inside_ a component implicitly become props _on_ the component ([demo](/playground/untitled#H4sIAAAAAAAAE3VSTa_aMBD8Kyu_SkAbCA-JSzBR20N_QXt6vIMTO8SqsY29tI2s_PcqTiB8vaPHs7MzuxuIZgdBMvJLo0QlOElIJZXwJHsLBBvb_XUASc7Mb9Yu_B-hsMMK5sUzvDQahUZPMkJ96aTFfKd3KA_WOISfrFACKmcOMFmk8TWUTjY73RFLoz1C5U4SPWzhrcN2GKDrlcGEWauEnyRwxCaDdQLWyVJksII2uaMWTDPNLtzX5YX8-kgua-GcHJVXI3u5WEPb0d83O03TMZSmfRzOkG1Db7mNacOL19JagVALxoWbztq-H8U6j0SaYp2P2BGbOyQ2v8PQIFMXLKRDk177pq0zf6d8bMrzwBdd0pamyPMb-IjNEzS2f86Gz_Dwf-2F9nvNSUJQ_EOSoTuJNvngqK5v4Pas7n4-OCwlEEJcQTIMO-nSQwtb-GSdsX46e9gbRoP9yGQ11I0rEuycunu6PHx1QnPhxm3SFN15MOlYEFJZtf0dUywMbwZOeBGsrKNLYB54-1R9WNqVdki7usim6VmQphf7mnpshiQRhNAXdoOfMyX3OgMlKtz0cGEcF27uLSul3mewjPjgOOoDukxjPS9rqfh0pb-8zs6aBSt_7505aZ7B9xOi0T9YKW4UooVsr0zB1BTrWQJ3EL-oWcZ572GxFoezCk37QLe3897-B2i2U62uBAAA)):
As an authoring convenience, snippets declared directly _inside_ a component implicitly become props _on_ the component:
<!-- this is semantically the same as the above -->
<!--- file: App.svelte --->
<script>
import Table from './Table.svelte';
const fruits = [
{ name: 'apples', qty: 5, price: 2 },
{ name: 'bananas', qty: 10, price: 1 },
{ name: 'cherries', qty: 20, price: 0.5 }
];
</script>
<Tabledata={fruits}>
{#snippet header()}
<th>fruit</th>
@ -169,12 +225,54 @@ As an authoring convenience, snippets declared directly _inside_ a component imp
</Table>
```
```svelte
<!--- file: Table.svelte --->
<script>
let { data, header, row } = $props();
</script>
<table>
{#if header}
<thead>
<tr>{@render header()}</tr>
</thead>
{/if}
<tbody>
{#each data as d}
<tr>{@render row(d)}</tr>
{/each}
</tbody>
</table>
<style>
table {
text-align: left;
border-spacing: 0;
}
tbody tr:nth-child(2n+1) {
background: ButtonFace;
}
table :global(th), table :global(td) {
padding: 0.5em;
}
</style>
```
<!-- codeblock:end -->
### Implicit `children` snippet
Any content inside the component tags that is _not_ a snippet declaration implicitly becomes part of the `children` snippet ([demo](/playground/untitled#H4sIAAAAAAAAE3WOQQrCMBBFrzIMggql3ddY1Du4si5sOmIwnYRkFKX07lKqglqX8_7_w2uRDw1hjlsWI5ZqTPBoLEXMdy3K3fdZDzB5Ndfep_FKVnpWHSKNce1YiCVijirqYLwUJQOYxrsgsLmIOIZjcA1M02w4n-PpomSVvTclqyEutDX6DA2pZ7_ABIVugrmEC3XJH92P55_G39GodCmWBFrQJ2PrQAwdLGHig_NxNv9xrQa1dhWIawrv1Wzeqawa8953D-8QOmaEAQAA)):
Any content inside the component tags that is _not_ a snippet declaration implicitly becomes part of the `children` snippet:
<!-- codeblock:start {"title":"Implicit children snippet","selected":"Button.svelte"} -->
```svelte
<!--- file: App.svelte --->
<script>
import Button from './Button.svelte';
</script>
<Button>click me</Button>
```
@ -187,6 +285,7 @@ Any content inside the component tags that is _not_ a snippet declaration implic
<!-- result will be <button>click me</button> -->
<button>{@render children()}</button>
```
<!-- codeblock:end -->
> [!NOTE] Note that you cannot have a prop called `children` if you also have content inside the component — for this reason, you should avoid having props with that name
@ -256,9 +355,21 @@ We can tighten things up further by declaring a generic, so that `data` and `row
## Exporting snippets
Snippets declared at the top level of a `.svelte` file can be exported from a `<script module>` for use in other components, provided they don't reference any declarations in a non-module `<script>` (whether directly or indirectly, via other snippets) ([demo](/playground/untitled#H4sIAAAAAAAAE3WPwY7CMAxEf8UyB1hRgdhjl13Bga8gHFJipEqtGyUGFUX5dxJUtEB3b9bYM_MckHVLWOKut50TMuC5tpbEY4GnuiGP5T6gXG0-ykLSB8vW2oW_UCNZq7Snv_Rjx0Kc4kpc-6OrrfwoVlK3uQ4CaGMgwsl1LUwXy0f54J9-KV4vf20cNo7YkMu22aqAz4-oOLUI9YKluDPF4h_at-hX5PFyzA1tZ84N3fGpf8YfUU6GvDumLqDKmEqCjjCHUEX4hqDTWCU5PJ6Or38c4g1cPu9tnAEAAA==)):
Snippets declared at the top level of a `.svelte` file can be exported from a `<script module>` for use in other components, provided they don't reference any declarations in a non-module `<script>` (whether directly or indirectly, via other snippets):
@ -54,9 +54,11 @@ A `bind:value` directive on an `<input>` element binds the input's `value` prope
<p>{message}</p>
```
In the case of a numeric input (`type="number"` or `type="range"`), the value will be coerced to a number ([demo](/playground/untitled#H4sIAAAAAAAAE6WPwYoCMQxAfyWEPeyiOOqx2w74Hds9pBql0IllmhGXYf5dKqwiyILsLXnwwsuI-5i4oPkaUX8yo7kCnKNQV7dNzoty4qSVBSr8jG-Poixa0KAt2z5mbb14TaxA4OCtKCm_rz4-f2m403WltrlrYhMFTtcLNkoeFGqZ8yhDF7j3CCHKzpwoDexGmqCL4jwuPUJHZ-dxVcfmyYGe5MAv-La5pbxYFf5Z9Zf_UJXb-sEMquFgJJhBmGyTW5yj8lnRaD_w9D1dAKSSj7zqAQAA)):
In the case of a numeric input (`type="number"` or `type="range"`), the value will be coerced to a number:
@ -74,6 +76,7 @@ In the case of a numeric input (`type="number"` or `type="range"`), the value wi
<p>{a} + {b} = {a + b}</p>
```
<!-- codeblock:end -->
If the input is empty or invalid (in the case of `type="number"`), the value is `undefined`.
@ -144,10 +147,11 @@ Checkboxes can be in an [indeterminate](https://developer.mozilla.org/en-US/docs
## `<input bind:group>`
Inputs that work together can use `bind:group` ([demo](/playground/untitled#H4sIAAAAAAAAE62T32_TMBDH_5XDQkpbrct7SCMGEvCEECDxsO7BSW6L2c227EvbKOv_jp0f6jYhQKJv5_P3PvdL1wstH1Bk4hMSGdgbRzUssFaM9VJciFtF6EV23QvubNRFR_BPUVfWXvodEkdfKT3-zl8Zzag5YETuK6csF1u9ZUIGNo4VkYQNvPYsGRfJF5JKJ8s3QRJE6WoFb2Nq6K-ck13u2Sl9Vxxhlc6QUBIFnz9Brm9ifJ6esun81XoNd860FmtwslYGlLYte5AO4aHlVhJ1gIeKWq92COt1iMtJlkhFPkgh1rHZiiF6K6BUus4G5KafGznCTlIbVUMfQZUWMJh5OrL-C_qjMYSwb1DyiH7iOEuCb1ZpWTUjfHqcwC_GWDVY3ZfmME_SGttSmD9IHaYatvWHIc6xLyqad3mq6KuqcCwnWn9p8p-p71BqP2IH81zc9w2in-od7XORP7ayCpd5YCeXI_-p59mObPF9WmwGpx3nqS2Gzw8TO3zOaS5_GqUXyQUkS3h8hOSz0ZhMESHGc0c4Hm3MAn00t1wrb0l2GZRkqvt4sXwczm6Qh8vnUJzI2LV4vAkvqWgfehTZrSSPx19WiVfFfAQAAA==)):
Inputs that work together can use `bind:group`:
<!-- codeblock:start {"title":"bind:group"} -->
```svelte
<!--- file: BurritoChooser.svelte --->
<!--- file: App.svelte --->
<script>
let tortilla = $state('Plain');
@ -155,6 +159,8 @@ Inputs that work together can use `bind:group` ([demo](/playground/untitled#H4sI
let fillings = $state([]);
</script>
<h1>Customize your burrito</h1>
<!-- grouped radio inputs are mutually exclusive -->
> [!NOTE] `bind:group` only works if the inputs are in the same Svelte component.
@ -225,7 +241,7 @@ When the value of an `<option>` matches its text content, the attribute can be o
</select>
```
You can give the `<select>` a default value by adding a `selected` attribute to the`<option>` (or options, in the case of `<select multiple>`) that should be initially selected. If the `<select>` is part of a form, it will revert to that selection when the form is reset. Note that for the initial render the value of the binding takes precedence if it's not `undefined`.
You can give the `<select>` a default value by adding a `selected` attribute to the`<option>` (or options, in the case of `<select multiple>`) that should be initially selected. If the `<select>` is part of a form, it will revert to that selection when the form is reset. Note that for the initial render the value of the binding takes precedence if it's not `undefined`.
@ -25,9 +25,11 @@ The experimental flag will be removed in Svelte 6.
## Synchronized updates
When an `await` expression depends on a particular piece of state, changes to that state will not be reflected in the UI until the asynchronous work has completed, so that the UI is not left in an inconsistent state. In other words, in an example like [this](/playground/untitled#H4sIAAAAAAAAE42QsWrDQBBEf2VZUkhYRE4gjSwJ0qVMkS6XYk9awcFpJe5Wdoy4fw-ycdykSPt2dpiZFYVGxgrf2PsJTlPwPWTcO-U-xwIH5zli9bminudNtwEsbl-v8_wYj-x1Y5Yi_8W7SZRFI1ZYxy64WVsjRj0rEDTwEJWUs6f8cKP2Tp8vVIxSPEsHwyKdukmA-j6jAmwO63Y1SidyCsIneA_T6CJn2ZBD00Jk_XAjT4tmQwEv-32eH6AsgYK6wXWOPPTs6Xy1CaxLECDYgb3kSUbq8p5aaifzorCt0RiUZbQcDIJ10ldH8gs3K6X2Xzqbro5zu1KCHaw2QQPrtclvwVSXc2sEC1T-Vqw0LJy-ClRy_uSkx2ogHzn9ADZ1CubKAQAA)...
When an `await` expression depends on a particular piece of state, changes to that state will not be reflected in the UI until the asynchronous work has completed, so that the UI is not left in an inconsistent state. In other words, in an example like this...
@ -43,6 +45,7 @@ When an `await` expression depends on a particular piece of state, changes to th
<p>{a} + {b} = {await add(a, b)}</p>
```
<!-- codeblock:end -->
...if you increment `a`, the contents of the `<p>` will _not_ immediately update to read this —
@ -59,8 +62,8 @@ Updates can overlap — a fast update will be reflected in the UI while an earli
Svelte will do as much asynchronous work as it can in parallel. For example if you have two `await` expressions in your markup...
```svelte
<p>{await one()}</p>
<p>{await two()}</p>
<p>{await one(x)}</p>
<p>{await two(y)}</p>
```
...both functions will run at the same time, as they are independent expressions, even though they are _visually_ sequential.
@ -68,13 +71,18 @@ Svelte will do as much asynchronous work as it can in parallel. For example if y
This does not apply to sequential `await` expressions inside your `<script>` or inside async functions — these run like any other asynchronous JavaScript. An exception is that independent `$derived` expressions will update independently, even though they will run sequentially when they are first created:
```js
async function one() { return 1; }
async function two() { return 2; }
/** @param {number} x */
async function one(x) { return x; }
/** @param {number} y */
async function two(y) { return y; }
let x = $state(1);
let y = $state(2);
// ---cut---
// these will run sequentially the first time,
// but will update independently
let a = $derived(await one());
let b = $derived(await two());
// `b` will not be created until `a` has resolved,
// but once created they will update independently
// even if `x` and `y` update simultaneously
let a = $derived(await one(x));
let b = $derived(await two(y));
```
> [!NOTE] If you write code like this, expect Svelte to give you an [`await_waterfall`](runtime-warnings#Client-warnings-await_waterfall) warning
Context allows components to access values owned by parent components without passing them down as props (potentially through many layers of intermediate components, known as 'prop-drilling'). The parent component sets context with `setContext(key, value)`...
Context allows components to access values owned by parent components without passing them down as props (potentially through many layers of intermediate components, known as 'prop-drilling').
By creating a `[get, set]` pair of functions with `createContext`, you can set the context in a parent component and get it in a child component:
> [!NOTE] `createContext` was added in version 5.40. If you are using an earlier version of Svelte, you must use `setContext` and `getContext` instead.
This is particularly useful when `Parent.svelte` is not directly aware of `Child.svelte`, but instead renders it as part of a `children` [snippet](snippet) as shown above.
## `setContext` and `getContext`
As an alternative to `createContext`, you can use `setContext` and `getContext` directly. The parent component sets context with `setContext(key, value)`...
```svelte
<!--- file: Parent.svelte --->
@ -26,32 +85,28 @@ Context allows components to access values owned by parent components without pa
<h1>{message}, inside Child.svelte</h1>
```
This is particularly useful when `Parent.svelte` is not directly aware of `Child.svelte`, but instead renders it as part of a `children` [snippet](snippet) ([demo](/playground/untitled#H4sIAAAAAAAAE42Q3W6DMAyFX8WyJgESK-oto6hTX2D3YxcM3IIUQpR40yqUd58CrCXsp7tL7HNsf2dAWXaEKR56yfTBGOOxFWQwfR6Qz8q1XAHjL-GjUhvzToJd7bU09FO9ctMkG0wxM5VuFeeFLLjtVK8ZnkpNkuGo-w6CTTJ9Z3PwsBAemlbUF934W8iy5DpaZtOUcU02-ZLcaS51jHEkTFm_kY1_wfOO8QnXrb8hBzDEc6pgZ4gFoyz4KgiD7nxfTe8ghqAhIfrJ46cTzVZBbkPlODVJsLCDO6V7ZcJoncyw1yRr0hd1GNn_ZbEM3I9i1bmVxOlWElUvDUNHxpQngt3C4CXzjS1rtvkw22wMrTRtTbC8Lkuabe7jvthPPe3DofYCAAA=)):
```svelte
<Parent>
<Child/>
</Parent>
```
The key (`'my-context'`, in the example above) and the context itself can be any JavaScript value.
> [!NOTE] `createContext` is preferred since it provides better type safety and makes it unnecessary to use keys.
In addition to [`setContext`](svelte#setContext) and [`getContext`](svelte#getContext), Svelte exposes [`hasContext`](svelte#hasContext) and [`getAllContexts`](svelte#getAllContexts) functions.
## Using context with state
You can store reactive state in context ([demo](/playground/untitled#H4sIAAAAAAAAE41R0W6DMAz8FSuaBNUQdK8MkKZ-wh7HHihzu6hgosRMm1D-fUpSVNq12x4iEvvOx_kmQU2PIhfP3DCCJGgHYvxkkYid7NCI_GUS_KUcxhVEMjOelErNB3bsatvG4LW6n0ZsRC4K02qpuKqpZtmrQTNMYJA3QRAs7PTQQxS40eMCt3mX3duxnWb-lS5h7nTI0A4jMWoo4c44P_Hku-zrOazdy64chWo-ScfRkRgl8wgHKrLTH1OxHZkHgoHaTraHcopXUFYzPPVfuC_hwQaD1GrskdiNCdQwJljJqlvXfyqVsA5CGg0uRUQifHw56xFtciO75QrP07vo_JXf_tf8yK2ezDKY_ZWt_1y2qqYzv7bI1IW1V_sN19m-07wCAAA=))...
You can store reactive state in context...
<!-- codeblock:start {"title":"Context with state"} -->
```svelte
<!--- file: App.svelte --->
<script>
import { setContext } from 'svelte';
import { setCounter } from './context.ts';
import Child from './Child.svelte';
let counter = $state({
count: 0
});
setContext('counter', counter);
setCounter(counter);
</script>
<buttononclick={()=> counter.count += 1}>
@ -61,12 +116,39 @@ You can store reactive state in context ([demo](/playground/untitled#H4sIAAAAAAA
...though note that if you _reassign_`counter` instead of updating it, you will 'break the link' — in other words instead of this...
```svelte
<buttononclick={()=> counter = { count: 0 }}>
<buttononclick={()=> counter = { count: 0 }}>
reset
</button>
```
@ -81,21 +163,7 @@ You can store reactive state in context ([demo](/playground/untitled#H4sIAAAAAAA
Svelte will warn you if you get it wrong.
## Type-safe context
As an alternative to using `setContext` and `getContext` directly, you can use them via `createContext`. This gives you type safety and makes it unnecessary to use a key:
When writing [component tests](testing#Unit-and-component-tests-with-Vitest-Component-testing), it can be useful to create a wrapper component that sets the context in order to check the behaviour of a component that uses it. As of version 5.49, you can do this sort of thing:
In many cases this is perfectly fine, but there is a risk: if you mutate the state during server-side rendering (which is discouraged, but entirely possible!)...
```svelte
<!--- file: App.svelte ---->
<!--- file: App.svelte --->
<script>
import { myGlobalState } from './state.svelte.js';
While the process is very straightforward, it is also low level and somewhat brittle, as the precise structure of your component may change frequently. Tools like [@testing-library/svelte](https://testing-library.com/docs/svelte-testing-library/intro/) can help streamline your tests. The above test could be rewritten like this:
```js
// @errors: 2339
/// file: component.test.js
import { render, screen } from '@testing-library/svelte';
import userEvent from '@testing-library/user-event';
@ -270,9 +300,9 @@ You can create stories for component variations and test interactions with the [
@ -40,22 +40,9 @@ If you want to use one of these features, you need to setup up a `script` prepro
To use non-type-only TypeScript features within Svelte components, you need to add a preprocessor that will turn TypeScript into JavaScript.
```ts
/// file: svelte.config.js
// @noErrors
import { vitePreprocess } from '@sveltejs/vite-plugin-svelte';
### Using Vite
const config = {
// Note the additional `{ script: true }`
preprocess: vitePreprocess({ script: true })
};
export default config;
```
### Using SvelteKit or Vite
The easiest way to get started is scaffolding a new SvelteKit project by typing `npx sv create`, following the prompts and choosing the TypeScript option.
If you're using SvelteKit, or Vite _without_ SvelteKit, you can use `vitePreprocess` from `@sveltejs/vite-plugin-svelte` in your config file:
```ts
/// file: svelte.config.js
@ -63,19 +50,16 @@ The easiest way to get started is scaffolding a new SvelteKit project by typing
import { vitePreprocess } from '@sveltejs/vite-plugin-svelte';
const config = {
preprocess: vitePreprocess()
// Note the additional `{ script: true }`
preprocess: vitePreprocess({ script: true })
};
export default config;
```
If you don't need or want all the features SvelteKit has to offer, you can scaffold a Svelte-flavoured Vite project instead by typing `npm create vite@latest` and selecting the `svelte-ts` option.
In both cases, a `svelte.config.js` with `vitePreprocess` will be added. Vite/SvelteKit will read from this config file.
### Other build tools
### Using other build tools
If you're using tools like Rollup or Webpack instead, install their respective Svelte plugins. For Rollup that's [rollup-plugin-svelte](https://github.com/sveltejs/rollup-plugin-svelte) and for Webpack that's [svelte-loader](https://github.com/sveltejs/svelte-loader). For both, you need to install `typescript` and `svelte-preprocess` and add the preprocessor to the plugin config (see the respective READMEs for more info).
If you're using tools like Rollup (via [rollup-plugin-svelte](https://github.com/sveltejs/rollup-plugin-svelte)) or Webpack (via [svelte-loader](https://github.com/sveltejs/svelte-loader)) instead, install `typescript` and `svelte-preprocess` and add the preprocessor to the plugin config. See the respective plugin READMEs for more info.
> [!NOTE] If you're starting a new project, we recommend using SvelteKit or Vite instead
@ -85,7 +69,7 @@ When using TypeScript, make sure your `tsconfig.json` is setup correctly.
- Use a [`target`](https://www.typescriptlang.org/tsconfig/#target) of at least `ES2015` so classes are not compiled to functions
- Set [`verbatimModuleSyntax`](https://www.typescriptlang.org/tsconfig/#verbatimModuleSyntax) to `true` so that imports are left as-is
- Set [`isolatedModules`](https://www.typescriptlang.org/tsconfig/#isolatedModules) to `true` so that each file is looked at in isolation. TypeScript has a few features which require cross-file analysis and compilation, which the Svelte compiler and tooling like Vite don't do.
- Set [`isolatedModules`](https://www.typescriptlang.org/tsconfig/#isolatedModules) to `true` so that each file is looked at in isolation. TypeScript has a few features which require cross-file analysis and compilation, which the Svelte compiler and tooling like Vite don't do.
@ -134,6 +134,14 @@ When logging a [proxy](https://developer.mozilla.org/en-US/docs/Web/JavaScript/R
The easiest way to log a value as it changes over time is to use the [`$inspect`](/docs/svelte/$inspect) rune. Alternatively, to log things on a one-off basis (for example, inside an event handler) you can use [`$state.snapshot`](/docs/svelte/$state#$state.snapshot) to take a snapshot of the current value.
### derived_inert
```
Reading a derived belonging to a now-destroyed effect may result in stale values
```
A `$derived` value created inside an effect will stop updating when the effect is destroyed. You should create the `$derived` outside the effect, or inside an `$effect.root`.
@ -120,6 +120,12 @@ When logging a [proxy](https://developer.mozilla.org/en-US/docs/Web/JavaScript/R
The easiest way to log a value as it changes over time is to use the [`$inspect`](/docs/svelte/$inspect) rune. Alternatively, to log things on a one-off basis (for example, inside an event handler) you can use [`$state.snapshot`](/docs/svelte/$state#$state.snapshot) to take a snapshot of the current value.
## derived_inert
> Reading a derived belonging to a now-destroyed effect may result in stale values
A `$derived` value created inside an effect will stop updating when the effect is destroyed. You should create the `$derived` outside the effect, or inside an `$effect.root`.
## event_handler_invalid
> %handler% should be a function. Did you mean to %suggestion%?
e(node,'declaration_duplicate_module_import',`Cannot declare a variable with the same name as an import inside\`<script module>\`\nhttps://svelte.dev/e/declaration_duplicate_module_import`);
e(node,'declaration_duplicate_module_import',`Cannot declare a variable with the same name as an import from\`<script module>\`\nhttps://svelte.dev/e/declaration_duplicate_module_import`);