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125 lines
2.3 KiB
125 lines
2.3 KiB
6 years ago
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<!--
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https://eugenkiss.github.io/7guis/tasks#circle
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Click on the canvas to draw a circle. Click on a circle
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to select it. Right-click on the canvas to adjust the
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radius of the selected circle.
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-->
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<script>
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let i = 0;
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let undoStack = [[]];
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let circles = [];
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let selected;
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let adjusting = false;
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let adjusted = false;
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function handleClick(event) {
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if (adjusting) {
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adjusting = false;
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// if circle was adjusted,
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// push to the stack
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if (adjusted) push();
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return;
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}
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const circle = {
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cx: event.clientX,
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cy: event.clientY,
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r: 50
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};
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circles = circles.concat(circle);
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selected = circle;
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push();
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}
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function adjust(event) {
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selected.r = +event.target.value;
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circles = circles;
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adjusted = true;
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}
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function select(circle, event) {
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if (!adjusting) {
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event.stopPropagation();
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selected = circle;
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}
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}
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function push() {
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const newUndoStack = undoStack.slice(0, ++i);
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newUndoStack.push(clone(circles));
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undoStack = newUndoStack;
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}
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function travel(d) {
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circles = clone(undoStack[i += d]);
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adjusting = false;
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}
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function clone(circles) {
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return circles.map(({ cx, cy, r }) => ({ cx, cy, r }));
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}
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</script>
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<style>
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.controls {
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position: absolute;
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width: 100%;
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text-align: center;
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}
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svg {
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background-color: #eee;
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width: 100%;
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height: 100%;
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}
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circle {
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stroke: black;
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}
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.adjuster {
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position: absolute;
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width: 80%;
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top: 50%;
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left: 50%;
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transform: translate(-50%,-50%);
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padding: 1em;
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text-align: center;
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background-color: rgba(255,255,255,0.7);
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border-radius: 4px;
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}
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input[type='range'] {
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width: 100%;
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}
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</style>
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<div class="controls">
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<button on:click="{() => travel(-1)}" disabled="{i === 0}">undo</button>
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<button on:click="{() => travel(+1)}" disabled="{i === undoStack.length -1}">redo</button>
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</div>
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<svg on:click={handleClick} >
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{#each circles as circle}
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<circle cx={circle.cx} cy={circle.cy} r={circle.r}
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on:click="{event => select(circle, event)}"
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on:contextmenu|stopPropagation|preventDefault="{() => {
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adjusting = !adjusting;
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if (adjusting) selected = circle;
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}}"
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fill="{circle === selected ? '#ccc': 'white'}"
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/>
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{/each}
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</svg>
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{#if adjusting}
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<div class="adjuster">
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<p>adjust diameter of circle at {selected.cx}, {selected.cy}</p>
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<input type="range" value={selected.r} on:input={adjust}>
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</div>
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{/if}
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