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svelte/packages/svelte/.gitignore

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192 B

/types/*.map
/types/compiler
/compiler/index.js
/action.d.ts
/animate.d.ts
/compiler.d.ts
/easing.d.ts
/index.d.ts
/legacy.d.ts
/motion.d.ts
/store.d.ts
/transition.d.ts
chore: simplify transitions (#10798) * replace transition code * get rid of some stuff * simplify * remove some junk * not sure how we solved this before, but i guess this makes sense * oh hey i don't think we need this * make elseif transparent for transition purposes * oops * edge case * fix * do not want * rename * transition out ecah blocks when emptying * baby steps * hydration fix * tidy up * tidy up * tidy up * fallbacks * man i love deleting code * tidy up * note to self * why was this an effect * tidy up * tidy up * key blocks * temporary * fix * WIP * fix * simplify * emit events * delete delete delete * destroy child effects * simplify helper * simplify helper * fix * remove commented out code * fix wonky test * fix test * fix test * fix test * dynamic components * fix test * await * tidy up * fix * fix * fix test * tidy up * we dont need to reconcile during hydration * simplify * tidy up * fix * reduce indentation * simplify * remove some junk * remove some junk * simplify * tidy up * prefer while over do-while (this appears to have the same behaviour) * group fast paths * rename * unused import * unused exports * try this * simplify * simplify * simplify * simplify * tidy up * simplify * simplify * tidy up * simplify * simplify * more compact names * simplify * better comments * simplify * tidy up * we don't actually gain anything from this * fix binding group order bug (revealed by previous commit, but exists separately from it) * tidy up * simplify * tidy up * remove some junk * simplify * note to self * tidy up * revert this bit * tidy up * simplify * simplify * simplify * symmetry * tidy up * var * rename some stuff * tidy up * simplify * keyed each transitions * make elements inert * deferred transitions * fix * fix test * fix some tests * simplify * fix * fix test * fix * eh that'll do for now * fix * revert all these random changes * fix * fix * simplify * tidy up * simplify * simplify * tidy up * tidy up * tidy up * WIP * WIP * working * tidy up * fix * tidy up * tidy up * lerp * tidy up * rename * rename * almost everything working * tidy up * ALL TESTS PASSING * fix treeshaking * Apply suggestions from code review Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com> * comment * explain elseif locality * explain flushSync * comments * this is accounted for * add some comments * remove outdated comment * add comment * add comments * rename * a few naming tweaks * explain each_item_block stuff * remove unused arg * optimise * add some comments * fix test post-optimisation * explicit comparisons * some docs * fix intro events * move effect.ran into the bitmask * docs * rename run_transitions to should_intro, add explanatory jsdoc * add some more docs * remove animation before measuring * only animate blocks that persist * note to self --------- Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
9 months ago
/scripts/_bundle.js