|
|
|
function noop() {}
|
|
|
|
|
|
|
|
function assign(tar, src) {
|
|
|
|
for (var k in src) tar[k] = src[k];
|
|
|
|
return tar;
|
|
|
|
}
|
|
|
|
|
|
|
|
function append(target, node) {
|
|
|
|
target.appendChild(node);
|
|
|
|
}
|
|
|
|
|
|
|
|
function insert(target, node, anchor) {
|
|
|
|
target.insertBefore(node, anchor);
|
|
|
|
}
|
|
|
|
|
|
|
|
function detachNode(node) {
|
|
|
|
node.parentNode.removeChild(node);
|
|
|
|
}
|
|
|
|
|
|
|
|
function createElement(name) {
|
|
|
|
return document.createElement(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
function createText(data) {
|
|
|
|
return document.createTextNode(data);
|
|
|
|
}
|
|
|
|
|
|
|
|
function createComment() {
|
|
|
|
return document.createComment('');
|
|
|
|
}
|
|
|
|
|
|
|
|
function setData(text, data) {
|
|
|
|
text.data = '' + data;
|
|
|
|
}
|
|
|
|
|
|
|
|
function linear(t) {
|
|
|
|
return t;
|
|
|
|
}
|
|
|
|
|
|
|
|
function generateRule({ a, b, delta, duration }, ease, fn) {
|
|
|
|
const step = 16.666 / duration;
|
|
|
|
let keyframes = '{\n';
|
|
|
|
|
|
|
|
for (let p = 0; p <= 1; p += step) {
|
|
|
|
const t = a + delta * ease(p);
|
|
|
|
keyframes += p * 100 + `%{${fn(t, 1 - t)}}\n`;
|
|
|
|
}
|
|
|
|
|
|
|
|
return keyframes + `100% {${fn(b, 1 - b)}}\n}`;
|
|
|
|
}
|
|
|
|
|
|
|
|
// https://github.com/darkskyapp/string-hash/blob/master/index.js
|
|
|
|
function hash(str) {
|
|
|
|
let hash = 5381;
|
|
|
|
let i = str.length;
|
|
|
|
|
|
|
|
while (i--) hash = ((hash << 5) - hash) ^ str.charCodeAt(i);
|
|
|
|
return hash >>> 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
var transitionManager = {
|
|
|
|
running: false,
|
|
|
|
transitions: [],
|
|
|
|
bound: null,
|
|
|
|
stylesheet: null,
|
|
|
|
activeRules: {},
|
|
|
|
promise: null,
|
|
|
|
|
|
|
|
add(transition) {
|
|
|
|
this.transitions.push(transition);
|
|
|
|
|
|
|
|
if (!this.running) {
|
|
|
|
this.running = true;
|
|
|
|
requestAnimationFrame(this.bound || (this.bound = this.next.bind(this)));
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
addRule(rule, name) {
|
|
|
|
if (!this.stylesheet) {
|
|
|
|
const style = createElement('style');
|
|
|
|
document.head.appendChild(style);
|
|
|
|
transitionManager.stylesheet = style.sheet;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!this.activeRules[name]) {
|
|
|
|
this.activeRules[name] = true;
|
|
|
|
this.stylesheet.insertRule(`@keyframes ${name} ${rule}`, this.stylesheet.cssRules.length);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
next() {
|
|
|
|
this.running = false;
|
|
|
|
|
|
|
|
const now = window.performance.now();
|
|
|
|
let i = this.transitions.length;
|
|
|
|
|
|
|
|
while (i--) {
|
|
|
|
const transition = this.transitions[i];
|
|
|
|
|
|
|
|
if (transition.program && now >= transition.program.end) {
|
|
|
|
transition.done();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (transition.pending && now >= transition.pending.start) {
|
|
|
|
transition.start(transition.pending);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (transition.running) {
|
|
|
|
transition.update(now);
|
|
|
|
this.running = true;
|
|
|
|
} else if (!transition.pending) {
|
|
|
|
this.transitions.splice(i, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (this.running) {
|
|
|
|
requestAnimationFrame(this.bound);
|
|
|
|
} else if (this.stylesheet) {
|
|
|
|
let i = this.stylesheet.cssRules.length;
|
|
|
|
while (i--) this.stylesheet.deleteRule(i);
|
|
|
|
this.activeRules = {};
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
deleteRule(node, name) {
|
|
|
|
node.style.animation = node.style.animation
|
|
|
|
.split(', ')
|
|
|
|
.filter(anim => anim && anim.indexOf(name) === -1)
|
|
|
|
.join(', ');
|
|
|
|
},
|
|
|
|
|
|
|
|
wait() {
|
|
|
|
if (!transitionManager.promise) {
|
|
|
|
transitionManager.promise = Promise.resolve();
|
|
|
|
transitionManager.promise.then(() => {
|
|
|
|
transitionManager.promise = null;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
return transitionManager.promise;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
function wrapAnimation(node, from, fn, params) {
|
|
|
|
if (!from) return;
|
|
|
|
|
|
|
|
const to = node.getBoundingClientRect();
|
|
|
|
if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom) return;
|
|
|
|
|
|
|
|
const info = fn(node, { from, to }, params);
|
|
|
|
|
|
|
|
const duration = 'duration' in info ? info.duration : 300;
|
|
|
|
const delay = 'delay' in info ? info.delay : 0;
|
|
|
|
const ease = info.easing || linear;
|
|
|
|
const start = window.performance.now() + delay;
|
|
|
|
const end = start + duration;
|
|
|
|
|
|
|
|
const program = {
|
|
|
|
a: 0,
|
|
|
|
t: 0,
|
|
|
|
b: 1,
|
|
|
|
delta: 1,
|
|
|
|
duration,
|
|
|
|
start,
|
|
|
|
end
|
|
|
|
};
|
|
|
|
|
|
|
|
const cssText = node.style.cssText;
|
|
|
|
|
|
|
|
const animation = {
|
|
|
|
pending: delay ? program : null,
|
|
|
|
program: delay ? null : program,
|
|
|
|
running: true,
|
|
|
|
|
|
|
|
start() {
|
|
|
|
if (info.css) {
|
|
|
|
if (delay) node.style.cssText = cssText;
|
|
|
|
|
|
|
|
const rule = generateRule(program, ease, info.css);
|
|
|
|
program.name = `__svelte_${hash(rule)}`;
|
|
|
|
|
|
|
|
transitionManager.addRule(rule, program.name);
|
|
|
|
|
|
|
|
node.style.animation = (node.style.animation || '')
|
|
|
|
.split(', ')
|
|
|
|
.filter(anim => anim && (program.delta < 0 || !/__svelte/.test(anim)))
|
|
|
|
.concat(`${program.name} ${program.duration}ms linear 1 forwards`)
|
|
|
|
.join(', ');
|
|
|
|
}
|
|
|
|
|
|
|
|
animation.program = program;
|
|
|
|
animation.pending = null;
|
|
|
|
},
|
|
|
|
|
|
|
|
update: now => {
|
|
|
|
const p = now - program.start;
|
|
|
|
const t = program.a + program.delta * ease(p / program.duration);
|
|
|
|
if (info.tick) info.tick(t, 1 - t);
|
|
|
|
},
|
|
|
|
|
|
|
|
done() {
|
|
|
|
if (info.tick) info.tick(1, 0);
|
|
|
|
animation.stop();
|
|
|
|
},
|
|
|
|
|
|
|
|
stop() {
|
|
|
|
if (info.css) transitionManager.deleteRule(node, program.name);
|
|
|
|
animation.running = false;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
transitionManager.add(animation);
|
|
|
|
|
|
|
|
if (info.tick) info.tick(0, 1);
|
|
|
|
|
|
|
|
if (delay) {
|
|
|
|
if (info.css) node.style.cssText += info.css(0, 1);
|
|
|
|
} else {
|
|
|
|
animation.start();
|
|
|
|
}
|
|
|
|
|
|
|
|
return animation;
|
|
|
|
}
|
|
|
|
|
|
|
|
function fixPosition(node) {
|
|
|
|
const style = getComputedStyle(node);
|
|
|
|
|
|
|
|
if (style.position !== 'absolute' && style.position !== 'fixed') {
|
|
|
|
const { width, height } = style;
|
|
|
|
const a = node.getBoundingClientRect();
|
|
|
|
node.style.position = 'absolute';
|
|
|
|
node.style.width = width;
|
|
|
|
node.style.height = height;
|
|
|
|
const b = node.getBoundingClientRect();
|
|
|
|
|
|
|
|
if (a.left !== b.left || a.top !== b.top) {
|
|
|
|
const style = getComputedStyle(node);
|
|
|
|
const transform = style.transform === 'none' ? '' : style.transform;
|
|
|
|
|
|
|
|
node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function destroyBlock(block, lookup) {
|
|
|
|
block.d(1);
|
|
|
|
lookup[block.key] = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
function outroAndDestroyBlock(block, lookup) {
|
|
|
|
block.o(function() {
|
|
|
|
destroyBlock(block, lookup);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
function fixAndOutroAndDestroyBlock(block, lookup) {
|
|
|
|
block.f();
|
|
|
|
outroAndDestroyBlock(block, lookup);
|
|
|
|
}
|
|
|
|
|
|
|
|
function updateKeyedEach(old_blocks, component, changed, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, intro_method, next, get_context) {
|
|
|
|
var o = old_blocks.length;
|
|
|
|
var n = list.length;
|
|
|
|
|
|
|
|
var i = o;
|
|
|
|
var old_indexes = {};
|
|
|
|
while (i--) old_indexes[old_blocks[i].key] = i;
|
|
|
|
|
|
|
|
var new_blocks = [];
|
|
|
|
var new_lookup = {};
|
|
|
|
var deltas = {};
|
|
|
|
|
|
|
|
var i = n;
|
|
|
|
while (i--) {
|
|
|
|
var child_ctx = get_context(ctx, list, i);
|
|
|
|
var key = get_key(child_ctx);
|
|
|
|
var block = lookup[key];
|
|
|
|
|
|
|
|
if (!block) {
|
|
|
|
block = create_each_block(component, key, child_ctx);
|
|
|
|
block.c();
|
|
|
|
} else if (dynamic) {
|
|
|
|
block.p(changed, child_ctx);
|
|
|
|
}
|
|
|
|
|
|
|
|
new_blocks[i] = new_lookup[key] = block;
|
|
|
|
|
|
|
|
if (key in old_indexes) deltas[key] = Math.abs(i - old_indexes[key]);
|
|
|
|
}
|
|
|
|
|
|
|
|
var will_move = {};
|
|
|
|
var did_move = {};
|
|
|
|
|
|
|
|
function insert(block) {
|
|
|
|
block[intro_method](node, next);
|
|
|
|
lookup[block.key] = block;
|
|
|
|
next = block.first;
|
|
|
|
n--;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (o && n) {
|
|
|
|
var new_block = new_blocks[n - 1];
|
|
|
|
var old_block = old_blocks[o - 1];
|
|
|
|
var new_key = new_block.key;
|
|
|
|
var old_key = old_block.key;
|
|
|
|
|
|
|
|
if (new_block === old_block) {
|
|
|
|
// do nothing
|
|
|
|
next = new_block.first;
|
|
|
|
o--;
|
|
|
|
n--;
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (!new_lookup[old_key]) {
|
|
|
|
// remove old block
|
|
|
|
destroy(old_block, lookup);
|
|
|
|
o--;
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (!lookup[new_key] || will_move[new_key]) {
|
|
|
|
insert(new_block);
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (did_move[old_key]) {
|
|
|
|
o--;
|
|
|
|
|
|
|
|
} else if (deltas[new_key] > deltas[old_key]) {
|
|
|
|
did_move[new_key] = true;
|
|
|
|
insert(new_block);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
will_move[old_key] = true;
|
|
|
|
o--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
while (o--) {
|
|
|
|
var old_block = old_blocks[o];
|
|
|
|
if (!new_lookup[old_block.key]) destroy(old_block, lookup);
|
|
|
|
}
|
|
|
|
|
|
|
|
while (n) insert(new_blocks[n - 1]);
|
|
|
|
|
|
|
|
return new_blocks;
|
|
|
|
}
|
|
|
|
|
|
|
|
function blankObject() {
|
|
|
|
return Object.create(null);
|
|
|
|
}
|
|
|
|
|
|
|
|
function destroy(detach) {
|
|
|
|
this.destroy = noop;
|
|
|
|
this.fire('destroy');
|
|
|
|
this.set = noop;
|
|
|
|
|
|
|
|
this._fragment.d(detach !== false);
|
|
|
|
this._fragment = null;
|
|
|
|
this._state = {};
|
|
|
|
}
|
|
|
|
|
|
|
|
function _differs(a, b) {
|
|
|
|
return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
|
|
|
|
}
|
|
|
|
|
|
|
|
function fire(eventName, data) {
|
|
|
|
var handlers =
|
|
|
|
eventName in this._handlers && this._handlers[eventName].slice();
|
|
|
|
if (!handlers) return;
|
|
|
|
|
|
|
|
for (var i = 0; i < handlers.length; i += 1) {
|
|
|
|
var handler = handlers[i];
|
|
|
|
|
|
|
|
if (!handler.__calling) {
|
|
|
|
try {
|
|
|
|
handler.__calling = true;
|
|
|
|
handler.call(this, data);
|
|
|
|
} finally {
|
|
|
|
handler.__calling = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function flush(component) {
|
|
|
|
component._lock = true;
|
|
|
|
callAll(component._beforecreate);
|
|
|
|
callAll(component._oncreate);
|
|
|
|
callAll(component._aftercreate);
|
|
|
|
component._lock = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
function get() {
|
|
|
|
return this._state;
|
|
|
|
}
|
|
|
|
|
|
|
|
function init(component, options) {
|
|
|
|
component._handlers = blankObject();
|
|
|
|
component._slots = blankObject();
|
|
|
|
component._bind = options._bind;
|
|
|
|
component._staged = {};
|
|
|
|
|
|
|
|
component.options = options;
|
|
|
|
component.root = options.root || component;
|
|
|
|
component.store = options.store || component.root.store;
|
|
|
|
|
|
|
|
if (!options.root) {
|
|
|
|
component._beforecreate = [];
|
|
|
|
component._oncreate = [];
|
|
|
|
component._aftercreate = [];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function on(eventName, handler) {
|
|
|
|
var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
|
|
|
|
handlers.push(handler);
|
|
|
|
|
|
|
|
return {
|
|
|
|
cancel: function() {
|
|
|
|
var index = handlers.indexOf(handler);
|
|
|
|
if (~index) handlers.splice(index, 1);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
function set(newState) {
|
|
|
|
this._set(assign({}, newState));
|
|
|
|
if (this.root._lock) return;
|
|
|
|
flush(this.root);
|
|
|
|
}
|
|
|
|
|
|
|
|
function _set(newState) {
|
|
|
|
var oldState = this._state,
|
|
|
|
changed = {},
|
|
|
|
dirty = false;
|
|
|
|
|
|
|
|
newState = assign(this._staged, newState);
|
|
|
|
this._staged = {};
|
|
|
|
|
|
|
|
for (var key in newState) {
|
|
|
|
if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
|
|
|
|
}
|
|
|
|
if (!dirty) return;
|
|
|
|
|
|
|
|
this._state = assign(assign({}, oldState), newState);
|
|
|
|
this._recompute(changed, this._state);
|
|
|
|
if (this._bind) this._bind(changed, this._state);
|
|
|
|
|
|
|
|
if (this._fragment) {
|
|
|
|
this.fire("state", { changed: changed, current: this._state, previous: oldState });
|
|
|
|
this._fragment.p(changed, this._state);
|
|
|
|
this.fire("update", { changed: changed, current: this._state, previous: oldState });
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function _stage(newState) {
|
|
|
|
assign(this._staged, newState);
|
|
|
|
}
|
|
|
|
|
|
|
|
function callAll(fns) {
|
|
|
|
while (fns && fns.length) fns.shift()();
|
|
|
|
}
|
|
|
|
|
|
|
|
function _mount(target, anchor) {
|
|
|
|
this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null);
|
|
|
|
}
|
|
|
|
|
|
|
|
var proto = {
|
|
|
|
destroy,
|
|
|
|
get,
|
|
|
|
fire,
|
|
|
|
on,
|
|
|
|
set,
|
|
|
|
_recompute: noop,
|
|
|
|
_set,
|
|
|
|
_stage,
|
|
|
|
_mount,
|
|
|
|
_differs
|
|
|
|
};
|
|
|
|
|
|
|
|
/* generated by Svelte vX.Y.Z */
|
|
|
|
|
|
|
|
function foo(node, animation, params) {
|
|
|
|
const dx = animation.from.left - animation.to.left;
|
|
|
|
const dy = animation.from.top - animation.to.top;
|
|
|
|
|
|
|
|
return {
|
|
|
|
delay: params.delay,
|
|
|
|
duration: 100,
|
|
|
|
tick: (t, u) => {
|
|
|
|
node.dx = u * dx;
|
|
|
|
node.dy = u * dy;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
function create_main_fragment(component, ctx) {
|
|
|
|
var each_blocks_1 = [], each_lookup = blankObject(), each_anchor;
|
|
|
|
|
|
|
|
var each_value = ctx.things;
|
|
|
|
|
|
|
|
const get_key = ctx => ctx.thing.id;
|
|
|
|
|
|
|
|
for (var i = 0; i < each_value.length; i += 1) {
|
|
|
|
let child_ctx = get_each_context(ctx, each_value, i);
|
|
|
|
let key = get_key(child_ctx);
|
|
|
|
each_blocks_1[i] = each_lookup[key] = create_each_block(component, key, child_ctx);
|
|
|
|
}
|
|
|
|
|
|
|
|
return {
|
|
|
|
c() {
|
|
|
|
for (i = 0; i < each_blocks_1.length; i += 1) each_blocks_1[i].c();
|
|
|
|
|
|
|
|
each_anchor = createComment();
|
|
|
|
},
|
|
|
|
|
|
|
|
m(target, anchor) {
|
|
|
|
for (i = 0; i < each_blocks_1.length; i += 1) each_blocks_1[i].m(target, anchor);
|
|
|
|
|
|
|
|
insert(target, each_anchor, anchor);
|
|
|
|
},
|
|
|
|
|
|
|
|
p(changed, ctx) {
|
|
|
|
const each_value = ctx.things;
|
|
|
|
for (let i = 0; i < each_blocks_1.length; i += 1) each_blocks_1[i].r();
|
|
|
|
each_blocks_1 = updateKeyedEach(each_blocks_1, component, changed, get_key, 1, ctx, each_value, each_lookup, each_anchor.parentNode, fixAndOutroAndDestroyBlock, create_each_block, "m", each_anchor, get_each_context);
|
|
|
|
for (let i = 0; i < each_blocks_1.length; i += 1) each_blocks_1[i].a();
|
|
|
|
},
|
|
|
|
|
|
|
|
d(detach) {
|
|
|
|
for (i = 0; i < each_blocks_1.length; i += 1) each_blocks_1[i].d(detach);
|
|
|
|
|
|
|
|
if (detach) {
|
|
|
|
detachNode(each_anchor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
// (1:0) {#each things as thing (thing.id)}
|
|
|
|
function create_each_block(component, key_1, ctx) {
|
|
|
|
var div, text_value = ctx.thing.name, text, rect, animation;
|
|
|
|
|
|
|
|
return {
|
|
|
|
key: key_1,
|
|
|
|
|
|
|
|
first: null,
|
|
|
|
|
|
|
|
c() {
|
|
|
|
div = createElement("div");
|
|
|
|
text = createText(text_value);
|
|
|
|
this.first = div;
|
|
|
|
},
|
|
|
|
|
|
|
|
m(target, anchor) {
|
|
|
|
insert(target, div, anchor);
|
|
|
|
append(div, text);
|
|
|
|
},
|
|
|
|
|
|
|
|
p(changed, ctx) {
|
|
|
|
if ((changed.things) && text_value !== (text_value = ctx.thing.name)) {
|
|
|
|
setData(text, text_value);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
r() {
|
|
|
|
rect = div.getBoundingClientRect();
|
|
|
|
},
|
|
|
|
|
|
|
|
f() {
|
|
|
|
fixPosition(div);
|
|
|
|
if (animation) animation.stop();
|
|
|
|
},
|
|
|
|
|
|
|
|
a() {
|
|
|
|
if (animation) animation.stop();
|
|
|
|
animation = wrapAnimation(div, rect, foo, {});
|
|
|
|
},
|
|
|
|
|
|
|
|
d(detach) {
|
|
|
|
if (detach) {
|
|
|
|
detachNode(div);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
function get_each_context(ctx, list, i) {
|
|
|
|
const child_ctx = Object.create(ctx);
|
|
|
|
child_ctx.thing = list[i];
|
|
|
|
child_ctx.each_value = list;
|
|
|
|
child_ctx.thing_index = i;
|
|
|
|
return child_ctx;
|
|
|
|
}
|
|
|
|
|
|
|
|
function SvelteComponent(options) {
|
|
|
|
init(this, options);
|
|
|
|
this._state = assign({}, options.data);
|
|
|
|
this._intro = true;
|
|
|
|
|
|
|
|
this._fragment = create_main_fragment(this, this._state);
|
|
|
|
|
|
|
|
if (options.target) {
|
|
|
|
this._fragment.c();
|
|
|
|
this._mount(options.target, options.anchor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
assign(SvelteComponent.prototype, proto);
|
|
|
|
|
|
|
|
export default SvelteComponent;
|