Every Svelte application starts by imperatively creating a root component. On the client this component is mounted to a specific element. On the server, you want to get back a string of HTML instead which you can render. The following functions help you achieve those tasks.
## `mount`
Instantiates a component and mounts it to the given target:
```js
// @errors: 2322
import { mount } from 'svelte';
import App from './App.svelte';
const app = mount(App, {
target: document.querySelector('#app'),
props: { some: 'property' }
});
```
You can mount multiple components per page, and you can also mount from within your application, for example when creating a tooltip component and attaching it to the hovered element.
Note that unlike calling `new App(...)` in Svelte 4, things like effects (including `onMount` callbacks, and action functions) will not run during `mount`. If you need to force pending effects to run (in the context of a test, for example) you can do so with `flushSync()`.
Unmounts a component created with [`mount`](#mount) or [`hydrate`](#hydrate):
```js
// @errors: 1109
import { mount, unmount } from 'svelte';
import App from './App.svelte';
const app = mount(App, {...});
// later
unmount(app);
```
## `render`
Only available on the server and when compiling with the `server` option. Takes a component and returns an object with `body` and `head` properties on it, which you can use to populate the HTML when server-rendering your app:
```js
// @errors: 2724 2305 2307
import { render } from 'svelte/server';
import App from './App.svelte';
const result = render(App, {
props: { some: 'property' }
});
result.body; // HTML for somewhere in this <body> tag
result.head; // HTML for somewhere in this <head> tag
Like `mount`, but will reuse up any HTML rendered by Svelte's SSR output (from the [`render`](#render) function) inside the target and make it interactive: