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svelte/test/js/samples/use-elements-as-anchors/expected-bundle.js

431 lines
9.3 KiB

function noop() {}
function assign(target) {
var k,
source,
i = 1,
len = arguments.length;
for (; i < len; i++) {
source = arguments[i];
for (k in source) target[k] = source[k];
}
return target;
}
function appendNode(node, target) {
target.appendChild(node);
}
function insertNode(node, target, anchor) {
target.insertBefore(node, anchor);
}
function detachNode(node) {
node.parentNode.removeChild(node);
}
function createElement(name) {
return document.createElement(name);
}
function createText(data) {
return document.createTextNode(data);
}
function createComment() {
return document.createComment('');
}
function differs(a, b) {
return a !== b || ((a && typeof a === 'object') || typeof a === 'function');
}
function dispatchObservers(component, group, newState, oldState) {
for (var key in group) {
if (!(key in newState)) continue;
var newValue = newState[key];
var oldValue = oldState[key];
if (differs(newValue, oldValue)) {
var callbacks = group[key];
if (!callbacks) continue;
for (var i = 0; i < callbacks.length; i += 1) {
var callback = callbacks[i];
if (callback.__calling) continue;
callback.__calling = true;
callback.call(component, newValue, oldValue);
callback.__calling = false;
}
}
}
}
function get(key) {
return key ? this._state[key] : this._state;
}
function fire(eventName, data) {
var handlers =
eventName in this._handlers && this._handlers[eventName].slice();
if (!handlers) return;
for (var i = 0; i < handlers.length; i += 1) {
handlers[i].call(this, data);
}
}
function observe(key, callback, options) {
var group = options && options.defer
? this._observers.post
: this._observers.pre;
(group[key] || (group[key] = [])).push(callback);
if (!options || options.init !== false) {
callback.__calling = true;
callback.call(this, this._state[key]);
callback.__calling = false;
}
return {
cancel: function() {
var index = group[key].indexOf(callback);
if (~index) group[key].splice(index, 1);
}
};
}
function on(eventName, handler) {
if (eventName === 'teardown') return this.on('destroy', handler);
var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
handlers.push(handler);
return {
cancel: function() {
var index = handlers.indexOf(handler);
if (~index) handlers.splice(index, 1);
}
};
}
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
}
function _flush() {
if (!this._oncreate) return;
while (this._oncreate.length) {
this._oncreate.pop()();
}
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
};
function create_main_fragment ( state, component ) {
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var div, text, p, text_1, text_2, text_3, text_4, p_1, text_5, text_6, text_8, if_block_4_anchor;
var if_block = (state.a) && create_if_block( state, component );
var if_block_1 = (state.b) && create_if_block_1( state, component );
var if_block_2 = (state.c) && create_if_block_2( state, component );
var if_block_3 = (state.d) && create_if_block_3( state, component );
var if_block_4 = (state.e) && create_if_block_4( state, component );
return {
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create: function () {
div = createElement( 'div' );
if ( if_block ) if_block.create();
text = createText( "\n\n\t" );
p = createElement( 'p' );
text_1 = createText( "this can be used as an anchor" );
text_2 = createText( "\n\n\t" );
if ( if_block_1 ) if_block_1.create();
text_3 = createText( "\n\n\t" );
if ( if_block_2 ) if_block_2.create();
text_4 = createText( "\n\n\t" );
p_1 = createElement( 'p' );
text_5 = createText( "so can this" );
text_6 = createText( "\n\n\t" );
if ( if_block_3 ) if_block_3.create();
text_8 = createText( "\n\n" );
if ( if_block_4 ) if_block_4.create();
if_block_4_anchor = createComment();
},
mount: function ( target, anchor ) {
insertNode( div, target, anchor );
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if ( if_block ) if_block.mount( div, null );
appendNode( text, div );
appendNode( p, div );
appendNode( text_1, p );
appendNode( text_2, div );
if ( if_block_1 ) if_block_1.mount( div, null );
appendNode( text_3, div );
if ( if_block_2 ) if_block_2.mount( div, null );
appendNode( text_4, div );
appendNode( p_1, div );
appendNode( text_5, p_1 );
appendNode( text_6, div );
if ( if_block_3 ) if_block_3.mount( div, null );
insertNode( text_8, target, anchor );
if ( if_block_4 ) if_block_4.mount( target, anchor );
insertNode( if_block_4_anchor, target, anchor );
},
update: function ( changed, state ) {
if ( state.a ) {
if ( !if_block ) {
if_block = create_if_block( state, component );
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if_block.create();
if_block.mount( div, text );
}
} else if ( if_block ) {
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if_block.unmount();
if_block.destroy();
if_block = null;
}
if ( state.b ) {
if ( !if_block_1 ) {
if_block_1 = create_if_block_1( state, component );
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if_block_1.create();
if_block_1.mount( div, text_3 );
}
} else if ( if_block_1 ) {
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if_block_1.unmount();
if_block_1.destroy();
if_block_1 = null;
}
if ( state.c ) {
if ( !if_block_2 ) {
if_block_2 = create_if_block_2( state, component );
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if_block_2.create();
if_block_2.mount( div, text_4 );
}
} else if ( if_block_2 ) {
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if_block_2.unmount();
if_block_2.destroy();
if_block_2 = null;
}
if ( state.d ) {
if ( !if_block_3 ) {
if_block_3 = create_if_block_3( state, component );
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if_block_3.create();
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if_block_3.mount( div, null );
}
} else if ( if_block_3 ) {
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if_block_3.unmount();
if_block_3.destroy();
if_block_3 = null;
}
if ( state.e ) {
if ( !if_block_4 ) {
if_block_4 = create_if_block_4( state, component );
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if_block_4.create();
if_block_4.mount( if_block_4_anchor.parentNode, if_block_4_anchor );
}
} else if ( if_block_4 ) {
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if_block_4.unmount();
if_block_4.destroy();
if_block_4 = null;
}
},
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unmount: function () {
detachNode( div );
if ( if_block ) if_block.unmount();
if ( if_block_1 ) if_block_1.unmount();
if ( if_block_2 ) if_block_2.unmount();
if ( if_block_3 ) if_block_3.unmount();
detachNode( text_8 );
if ( if_block_4 ) if_block_4.unmount();
detachNode( if_block_4_anchor );
},
destroy: function () {
if ( if_block ) if_block.destroy();
if ( if_block_1 ) if_block_1.destroy();
if ( if_block_2 ) if_block_2.destroy();
if ( if_block_3 ) if_block_3.destroy();
if ( if_block_4 ) if_block_4.destroy();
}
};
}
function create_if_block ( state, component ) {
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var p, text;
return {
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create: function () {
p = createElement( 'p' );
text = createText( "a" );
},
mount: function ( target, anchor ) {
insertNode( p, target, anchor );
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appendNode( text, p );
},
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unmount: function () {
detachNode( p );
},
destroy: noop
};
}
function create_if_block_1 ( state, component ) {
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var p, text;
return {
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create: function () {
p = createElement( 'p' );
text = createText( "b" );
},
mount: function ( target, anchor ) {
insertNode( p, target, anchor );
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appendNode( text, p );
},
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unmount: function () {
detachNode( p );
},
destroy: noop
};
}
function create_if_block_2 ( state, component ) {
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var p, text;
return {
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create: function () {
p = createElement( 'p' );
text = createText( "c" );
},
mount: function ( target, anchor ) {
insertNode( p, target, anchor );
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appendNode( text, p );
},
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unmount: function () {
detachNode( p );
},
destroy: noop
};
}
function create_if_block_3 ( state, component ) {
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var p, text;
return {
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create: function () {
p = createElement( 'p' );
text = createText( "d" );
},
mount: function ( target, anchor ) {
insertNode( p, target, anchor );
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appendNode( text, p );
},
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unmount: function () {
detachNode( p );
},
destroy: noop
};
}
function create_if_block_4 ( state, component ) {
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var p, text;
return {
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create: function () {
p = createElement( 'p' );
text = createText( "e" );
},
mount: function ( target, anchor ) {
insertNode( p, target, anchor );
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appendNode( text, p );
},
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unmount: function () {
detachNode( p );
},
destroy: noop
};
}
function SvelteComponent ( options ) {
options = options || {};
this._state = options.data || {};
this._observers = {
pre: Object.create( null ),
post: Object.create( null )
};
this._handlers = Object.create( null );
this._root = options._root || this;
this._yield = options._yield;
this._torndown = false;
this._fragment = create_main_fragment( this._state, this );
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if ( options.target ) {
this._fragment.create();
this._fragment.mount( options.target, null );
}
}
assign( SvelteComponent.prototype, proto );
SvelteComponent.prototype._set = function _set ( newState ) {
var oldState = this._state;
this._state = assign( {}, oldState, newState );
dispatchObservers( this, this._observers.pre, newState, oldState );
this._fragment.update( newState, this._state );
dispatchObservers( this, this._observers.post, newState, oldState );
};
SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {
this.fire( 'destroy' );
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if ( detach !== false ) this._fragment.unmount();
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this._fragment.destroy();
this._fragment = null;
this._state = {};
this._torndown = true;
};
export default SvelteComponent;