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svelte/test/js/samples/computed-collapsed-if/expected-bundle.js

178 lines
4.0 KiB

function noop () {}
function assign ( target ) {
for ( var i = 1; i < arguments.length; i += 1 ) {
var source = arguments[i];
for ( var k in source ) target[k] = source[k];
}
return target;
}
function differs ( a, b ) {
return ( a !== b ) || ( a && ( typeof a === 'object' ) || ( typeof a === 'function' ) );
}
function dispatchObservers ( component, group, newState, oldState ) {
for ( var key in group ) {
if ( !( key in newState ) ) continue;
var newValue = newState[ key ];
var oldValue = oldState[ key ];
if ( differs( newValue, oldValue ) ) {
var callbacks = group[ key ];
if ( !callbacks ) continue;
for ( var i = 0; i < callbacks.length; i += 1 ) {
var callback = callbacks[i];
if ( callback.__calling ) continue;
callback.__calling = true;
callback.call( component, newValue, oldValue );
callback.__calling = false;
}
}
}
}
function get ( key ) {
return key ? this._state[ key ] : this._state;
}
function fire ( eventName, data ) {
var handlers = eventName in this._handlers && this._handlers[ eventName ].slice();
if ( !handlers ) return;
for ( var i = 0; i < handlers.length; i += 1 ) {
handlers[i].call( this, data );
}
}
function observe ( key, callback, options ) {
var group = ( options && options.defer ) ? this._observers.post : this._observers.pre;
( group[ key ] || ( group[ key ] = [] ) ).push( callback );
if ( !options || options.init !== false ) {
callback.__calling = true;
callback.call( this, this._state[ key ] );
callback.__calling = false;
}
return {
cancel: function () {
var index = group[ key ].indexOf( callback );
if ( ~index ) group[ key ].splice( index, 1 );
}
};
}
function on ( eventName, handler ) {
if ( eventName === 'teardown' ) return this.on( 'destroy', handler );
var handlers = this._handlers[ eventName ] || ( this._handlers[ eventName ] = [] );
handlers.push( handler );
return {
cancel: function () {
var index = handlers.indexOf( handler );
if ( ~index ) handlers.splice( index, 1 );
}
};
}
function set ( newState ) {
this._set( assign( {}, newState ) );
this._root._flush();
}
function _flush () {
if ( !this._renderHooks ) return;
while ( this._renderHooks.length ) {
this._renderHooks.pop()();
}
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
};
function recompute ( state, newState, oldState, isInitial ) {
if ( isInitial || ( 'x' in newState && differs( state.x, oldState.x ) ) ) {
state.a = newState.a = template.computed.a( state.x );
state.b = newState.b = template.computed.b( state.x );
}
}
var template = (function () {
return {
computed: {
a: x => x * 2,
b: x => x * 3
}
};
}());
function create_main_fragment ( state, component ) {
return {
mount: noop,
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unmount: noop,
destroy: noop
};
}
function SvelteComponent ( options ) {
options = options || {};
this._state = options.data || {};
recompute( this._state, this._state, {}, true );
this._observers = {
pre: Object.create( null ),
post: Object.create( null )
};
this._handlers = Object.create( null );
this._root = options._root || this;
this._yield = options._yield;
this._torndown = false;
this._fragment = create_main_fragment( this._state, this );
if ( options.target ) this._fragment.mount( options.target, null );
}
assign( SvelteComponent.prototype, proto );
SvelteComponent.prototype._set = function _set ( newState ) {
var oldState = this._state;
this._state = assign( {}, oldState, newState );
recompute( this._state, newState, oldState, false );
dispatchObservers( this, this._observers.pre, newState, oldState );
dispatchObservers( this, this._observers.post, newState, oldState );
};
SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {
this.fire( 'destroy' );
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if ( detach !== false ) this._fragment.unmount();
this._fragment.destroy( false ); // TODO no arguments to destroy
this._fragment = null;
this._state = {};
this._torndown = true;
};
export default SvelteComponent;