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function noop() {}
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function assign(tar, src) {
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for (var k in src) tar[k] = src[k];
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return tar;
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}
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function blankObject() {
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return Object.create(null);
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}
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function destroy(detach) {
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this.destroy = noop;
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this.fire('destroy');
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this.set = this.get = noop;
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if (detach !== false) this._fragment.u();
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this._fragment.d();
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this._fragment = this._state = null;
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}
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function _differs(a, b) {
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return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
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}
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function fire(eventName, data) {
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var handlers =
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eventName in this._handlers && this._handlers[eventName].slice();
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if (!handlers) return;
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for (var i = 0; i < handlers.length; i += 1) {
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var handler = handlers[i];
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if (!handler.__calling) {
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handler.__calling = true;
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handler.call(this, data);
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handler.__calling = false;
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}
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}
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}
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function get() {
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return this._state;
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}
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function init(component, options) {
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component._handlers = blankObject();
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component._bind = options._bind;
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component.options = options;
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component.root = options.root || component;
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component.store = component.root.store || options.store;
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}
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function on(eventName, handler) {
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var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
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handlers.push(handler);
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return {
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cancel: function() {
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var index = handlers.indexOf(handler);
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if (~index) handlers.splice(index, 1);
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}
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};
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}
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function set(newState) {
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this._set(assign({}, newState));
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if (this.root._lock) return;
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this.root._lock = true;
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callAll(this.root._beforecreate);
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callAll(this.root._oncreate);
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callAll(this.root._aftercreate);
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this.root._lock = false;
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}
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function _set(newState) {
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var oldState = this._state,
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changed = {},
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dirty = false;
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for (var key in newState) {
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|
if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
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|
|
}
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|
if (!dirty) return;
|
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|
|
this._state = assign(assign({}, oldState), newState);
|
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|
|
this._recompute(changed, this._state);
|
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|
|
if (this._bind) this._bind(changed, this._state);
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|
if (this._fragment) {
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|
this.fire("state", { changed: changed, current: this._state, previous: oldState });
|
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|
this._fragment.p(changed, this._state);
|
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|
this.fire("update", { changed: changed, current: this._state, previous: oldState });
|
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|
}
|
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|
|
}
|
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|
|
function callAll(fns) {
|
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|
|
while (fns && fns.length) fns.shift()();
|
|
|
|
}
|
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|
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|
|
function _mount(target, anchor) {
|
|
|
|
this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null);
|
|
|
|
}
|
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|
|
|
|
|
|
function _unmount() {
|
|
|
|
if (this._fragment) this._fragment.u();
|
|
|
|
}
|
|
|
|
|
|
|
|
var proto = {
|
|
|
|
destroy,
|
|
|
|
get,
|
|
|
|
fire,
|
|
|
|
on,
|
|
|
|
set,
|
|
|
|
_recompute: noop,
|
|
|
|
_set,
|
|
|
|
_mount,
|
|
|
|
_unmount,
|
|
|
|
_differs
|
|
|
|
};
|
|
|
|
|
|
|
|
/* generated by Svelte vX.Y.Z */
|
|
|
|
|
|
|
|
function oncreate() {}
|
|
|
|
function ondestroy() {}
|
|
|
|
function create_main_fragment(component, state) {
|
|
|
|
|
|
|
|
return {
|
|
|
|
c: noop,
|
|
|
|
|
|
|
|
m: noop,
|
|
|
|
|
|
|
|
p: noop,
|
|
|
|
|
|
|
|
u: noop,
|
|
|
|
|
|
|
|
d: noop
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
function SvelteComponent(options) {
|
|
|
|
init(this, options);
|
|
|
|
this._state = assign({}, options.data);
|
|
|
|
|
|
|
|
this._handlers.destroy = [ondestroy];
|
|
|
|
|
|
|
|
var self = this;
|
|
|
|
var _oncreate = function() {
|
|
|
|
var changed = { };
|
|
|
|
oncreate.call(self);
|
|
|
|
self.fire("update", { changed: changed, current: self._state });
|
|
|
|
};
|
|
|
|
|
|
|
|
if (!options.root) {
|
|
|
|
this._oncreate = [];
|
|
|
|
}
|
|
|
|
|
|
|
|
this._fragment = create_main_fragment(this, this._state);
|
|
|
|
|
|
|
|
this.root._oncreate.push(_oncreate);
|
|
|
|
|
|
|
|
if (options.target) {
|
|
|
|
this._fragment.c();
|
|
|
|
this._mount(options.target, options.anchor);
|
|
|
|
|
|
|
|
callAll(this._oncreate);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
assign(SvelteComponent.prototype, proto);
|
|
|
|
|
|
|
|
export default SvelteComponent;
|