|
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function noop() {}
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|
function assign(tar, src) {
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|
for (var k in src) tar[k] = src[k];
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return tar;
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}
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function insertNode(node, target, anchor) {
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target.insertBefore(node, anchor);
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}
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function detachNode(node) {
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|
node.parentNode.removeChild(node);
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}
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function createElement(name) {
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|
return document.createElement(name);
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}
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function addListener(node, event, handler) {
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node.addEventListener(event, handler, false);
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}
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function removeListener(node, event, handler) {
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|
node.removeEventListener(event, handler, false);
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}
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|
function timeRangesToArray(ranges) {
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|
var array = [];
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|
for (var i = 0; i < ranges.length; i += 1) {
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array.push({ start: ranges.start(i), end: ranges.end(i) });
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}
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return array;
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}
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function blankObject() {
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|
return Object.create(null);
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|
}
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|
function destroy(detach) {
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|
this.destroy = noop;
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|
this.fire('destroy');
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|
this.set = this.get = noop;
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|
if (detach !== false) this._fragment.u();
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|
this._fragment.d();
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this._fragment = this._state = null;
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}
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function _differs(a, b) {
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return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
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}
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function fire(eventName, data) {
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|
var handlers =
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eventName in this._handlers && this._handlers[eventName].slice();
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|
if (!handlers) return;
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for (var i = 0; i < handlers.length; i += 1) {
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var handler = handlers[i];
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|
if (!handler.__calling) {
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|
handler.__calling = true;
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handler.call(this, data);
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|
handler.__calling = false;
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}
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}
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}
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function get() {
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|
return this._state;
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|
}
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function init(component, options) {
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|
component._handlers = blankObject();
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|
component._bind = options._bind;
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|
component.options = options;
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|
component.root = options.root || component;
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|
component.store = component.root.store || options.store;
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|
}
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|
function on(eventName, handler) {
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|
var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
|
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|
handlers.push(handler);
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|
return {
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|
cancel: function() {
|
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|
var index = handlers.indexOf(handler);
|
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|
|
if (~index) handlers.splice(index, 1);
|
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|
}
|
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|
|
};
|
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|
|
}
|
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|
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|
function set(newState) {
|
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|
|
this._set(assign({}, newState));
|
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|
|
if (this.root._lock) return;
|
|
|
|
this.root._lock = true;
|
|
|
|
callAll(this.root._beforecreate);
|
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|
|
callAll(this.root._oncreate);
|
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|
|
callAll(this.root._aftercreate);
|
|
|
|
this.root._lock = false;
|
|
|
|
}
|
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|
|
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|
|
function _set(newState) {
|
|
|
|
var oldState = this._state,
|
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|
|
changed = {},
|
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|
|
dirty = false;
|
|
|
|
|
|
|
|
for (var key in newState) {
|
|
|
|
if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
|
|
|
|
}
|
|
|
|
if (!dirty) return;
|
|
|
|
|
|
|
|
this._state = assign(assign({}, oldState), newState);
|
|
|
|
this._recompute(changed, this._state);
|
|
|
|
if (this._bind) this._bind(changed, this._state);
|
|
|
|
|
|
|
|
if (this._fragment) {
|
|
|
|
this.fire("state", { changed: changed, current: this._state, previous: oldState });
|
|
|
|
this._fragment.p(changed, this._state);
|
|
|
|
this.fire("update", { changed: changed, current: this._state, previous: oldState });
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function callAll(fns) {
|
|
|
|
while (fns && fns.length) fns.shift()();
|
|
|
|
}
|
|
|
|
|
|
|
|
function _mount(target, anchor) {
|
|
|
|
this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null);
|
|
|
|
}
|
|
|
|
|
|
|
|
function _unmount() {
|
|
|
|
if (this._fragment) this._fragment.u();
|
|
|
|
}
|
|
|
|
|
|
|
|
var proto = {
|
|
|
|
destroy,
|
|
|
|
get,
|
|
|
|
fire,
|
|
|
|
on,
|
|
|
|
set,
|
|
|
|
_recompute: noop,
|
|
|
|
_set,
|
|
|
|
_mount,
|
|
|
|
_unmount,
|
|
|
|
_differs
|
|
|
|
};
|
|
|
|
|
|
|
|
/* generated by Svelte vX.Y.Z */
|
|
|
|
|
|
|
|
function create_main_fragment(component, state) {
|
|
|
|
var audio, audio_is_paused = true, audio_updating = false, audio_animationframe;
|
|
|
|
|
|
|
|
function audio_timeupdate_handler() {
|
|
|
|
cancelAnimationFrame(audio_animationframe);
|
|
|
|
if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler);
|
|
|
|
audio_updating = true;
|
|
|
|
component.set({ played: timeRangesToArray(audio.played), currentTime: audio.currentTime });
|
|
|
|
audio_updating = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
function audio_durationchange_handler() {
|
|
|
|
component.set({ duration: audio.duration });
|
|
|
|
}
|
|
|
|
|
|
|
|
function audio_play_pause_handler() {
|
|
|
|
audio_updating = true;
|
|
|
|
component.set({ paused: audio.paused });
|
|
|
|
audio_updating = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
function audio_progress_handler() {
|
|
|
|
component.set({ buffered: timeRangesToArray(audio.buffered) });
|
|
|
|
}
|
|
|
|
|
|
|
|
function audio_loadedmetadata_handler() {
|
|
|
|
component.set({ buffered: timeRangesToArray(audio.buffered), seekable: timeRangesToArray(audio.seekable) });
|
|
|
|
}
|
|
|
|
|
|
|
|
function audio_volumechange_handler() {
|
|
|
|
audio_updating = true;
|
|
|
|
component.set({ volume: audio.volume });
|
|
|
|
audio_updating = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return {
|
|
|
|
c: function create() {
|
|
|
|
audio = createElement("audio");
|
|
|
|
this.h();
|
|
|
|
},
|
|
|
|
|
|
|
|
h: function hydrate() {
|
|
|
|
addListener(audio, "timeupdate", audio_timeupdate_handler);
|
|
|
|
if (!('played' in state && 'currentTime' in state)) component.root._beforecreate.push(audio_timeupdate_handler);
|
|
|
|
addListener(audio, "durationchange", audio_durationchange_handler);
|
|
|
|
if (!('duration' in state)) component.root._beforecreate.push(audio_durationchange_handler);
|
|
|
|
addListener(audio, "play", audio_play_pause_handler);
|
|
|
|
addListener(audio, "pause", audio_play_pause_handler);
|
|
|
|
addListener(audio, "progress", audio_progress_handler);
|
|
|
|
if (!('buffered' in state)) component.root._beforecreate.push(audio_progress_handler);
|
|
|
|
addListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
|
|
|
|
if (!('buffered' in state && 'seekable' in state)) component.root._beforecreate.push(audio_loadedmetadata_handler);
|
|
|
|
addListener(audio, "volumechange", audio_volumechange_handler);
|
|
|
|
},
|
|
|
|
|
|
|
|
m: function mount(target, anchor) {
|
|
|
|
insertNode(audio, target, anchor);
|
|
|
|
|
|
|
|
audio.volume = state.volume;
|
|
|
|
},
|
|
|
|
|
|
|
|
p: function update(changed, state) {
|
|
|
|
if (!audio_updating && !isNaN(state.currentTime )) audio.currentTime = state.currentTime ;
|
|
|
|
if (!audio_updating && audio_is_paused !== (audio_is_paused = state.paused )) audio[audio_is_paused ? "pause" : "play"]();
|
|
|
|
if (!audio_updating && !isNaN(state.volume)) audio.volume = state.volume;
|
|
|
|
},
|
|
|
|
|
|
|
|
u: function unmount() {
|
|
|
|
detachNode(audio);
|
|
|
|
},
|
|
|
|
|
|
|
|
d: function destroy$$1() {
|
|
|
|
removeListener(audio, "timeupdate", audio_timeupdate_handler);
|
|
|
|
removeListener(audio, "durationchange", audio_durationchange_handler);
|
|
|
|
removeListener(audio, "play", audio_play_pause_handler);
|
|
|
|
removeListener(audio, "pause", audio_play_pause_handler);
|
|
|
|
removeListener(audio, "progress", audio_progress_handler);
|
|
|
|
removeListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
|
|
|
|
removeListener(audio, "volumechange", audio_volumechange_handler);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
function SvelteComponent(options) {
|
|
|
|
init(this, options);
|
|
|
|
this._state = assign({}, options.data);
|
|
|
|
|
|
|
|
if (!options.root) {
|
|
|
|
this._oncreate = [];
|
|
|
|
this._beforecreate = [];
|
|
|
|
}
|
|
|
|
|
|
|
|
this._fragment = create_main_fragment(this, this._state);
|
|
|
|
|
|
|
|
if (options.target) {
|
|
|
|
this._fragment.c();
|
|
|
|
this._mount(options.target, options.anchor);
|
|
|
|
|
|
|
|
callAll(this._beforecreate);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
assign(SvelteComponent.prototype, proto);
|
|
|
|
|
|
|
|
export default SvelteComponent;
|