-`$props` / `$state` (in the context of components)
Components are the building blocks of Svelte applications. They are written into `.svelte` files, using a superset of HTML.
All three sections — script, styles and markup — are optional.
```svelte
<script>
// logic goes here
</script>
<!-- markup (zero or more items) goes here -->
<style>
/* styles go here */
</style>
```
## <script>
A `<script>` block contains JavaScript (or TypeScript, when adding the `lang="ts"` attribute) that runs when a component instance is created. Variables declared (or imported) at the top level are 'visible' from the component's markup.
### Public API of a component
Svelte uses the `$props` rune to declare _properties_ or _props_, which means describing the public interface of the component which becomes accessible to consumers of the component.
> `$props` is one of several runes, which are special hints for Svelte's compiler to make things reactive.
```svelte
<script>
let { foo, bar, baz } = $props();
// Values that are passed in as props
// are immediately available
console.log({ foo, bar, baz });
</script>
```
You can specify a fallback value for a prop. It will be used if the component's consumer doesn't specify the prop on the component when instantiating the component, or if the passed value is `undefined` at some point.
If you export a `const`, `class` or `function`, it is readonly from outside the component.
```svelte
<script>
export const thisIs = 'readonly';
export function greet(name) {
alert(`hello ${name}!`);
}
</script>
```
Readonly props can be accessed as properties on the element, tied to the component using [`bind:this` syntax](/docs/component-directives#bind-this).
### Reactive variables
To change component state and trigger a re-render, just assign to a locally declared variable that was declared using the `$state` rune.
Update expressions (`count += 1`) and property assignments (`obj.x = y`) have the same effect.
```svelte
<script>
let count = $state(0);
function handleClick() {
// calling this function will trigger an
// update if the markup references `count`
count = count + 1;
}
</script>
```
Svelte's `<script>` blocks are run only when the component is created, so assignments within a `<script>` block are not automatically run again when a prop updates.
```svelte
<script>
let { person } = $props();
// this will only set `name` on component creation
// it will not update when `person` does
let { name } = person;
</script>
```
If you'd like to react to changes to a prop, use the `$derived` or `$effect` runes instead.
```svelte
<script>
let count = $state(0);
let double = $derived(count * 2);
$effect(() => {
if (count > 10) {
alert('Too high!');
}
});
</script>
```
For more information on reactivity, read the documentation around runes.
## <script context="module">
A `<script>` tag with a `context="module"` attribute runs once when the module first evaluates, rather than for each component instance. Values declared in this block are accessible from a regular `<script>` (and the component markup) but not vice versa.
You can `export` bindings from this block, and they will become exports of the compiled module.
You cannot `export default`, since the default export is the component itself.
```svelte
<scriptcontext="module">
let totalComponents = 0;
// the export keyword allows this function to imported with e.g.
// `import Example, { alertTotal } from './Example.svelte'`
export function alertTotal() {
alert(totalComponents);
}
</script>
<script>
totalComponents += 1;
console.log(`total number of times this component has been created: ${totalComponents}`);
</script>
```
## <style>
CSS inside a `<style>` block will be scoped to that component.
```svelte
<style>
p {
/* this will only affect <p> elements in this component */
color: burlywood;
}
</style>
```
For more information regarding styling, read the documentation around [styles and classes](styles-and-classes).