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samples/web/gallery/lib/demo/material/menu_demo.dart

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7.5 KiB

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import '../../gallery/demo.dart';
class MenuDemo extends StatefulWidget {
const MenuDemo({ Key key }) : super(key: key);
static const String routeName = '/material/menu';
@override
MenuDemoState createState() => MenuDemoState();
}
class MenuDemoState extends State<MenuDemo> {
final GlobalKey<ScaffoldState> _scaffoldKey = GlobalKey<ScaffoldState>();
final String _simpleValue1 = 'Menu item value one';
final String _simpleValue2 = 'Menu item value two';
final String _simpleValue3 = 'Menu item value three';
String _simpleValue;
final String _checkedValue1 = 'One';
final String _checkedValue2 = 'Two';
final String _checkedValue3 = 'Free';
final String _checkedValue4 = 'Four';
List<String> _checkedValues;
@override
void initState() {
super.initState();
_simpleValue = _simpleValue2;
_checkedValues = <String>[_checkedValue3];
}
void showInSnackBar(String value) {
_scaffoldKey.currentState.showSnackBar(SnackBar(
content: Text(value),
));
}
void showMenuSelection(String value) {
if (<String>[_simpleValue1, _simpleValue2, _simpleValue3].contains(value))
_simpleValue = value;
showInSnackBar('You selected: $value');
}
void showCheckedMenuSelections(String value) {
if (_checkedValues.contains(value))
_checkedValues.remove(value);
else
_checkedValues.add(value);
showInSnackBar('Checked $_checkedValues');
}
bool isChecked(String value) => _checkedValues.contains(value);
@override
Widget build(BuildContext context) {
return Scaffold(
key: _scaffoldKey,
appBar: AppBar(
title: const Text('Menus'),
actions: <Widget>[
MaterialDemoDocumentationButton(MenuDemo.routeName),
PopupMenuButton<String>(
onSelected: showMenuSelection,
itemBuilder: (BuildContext context) => <PopupMenuItem<String>>[
const PopupMenuItem<String>(
value: 'Toolbar menu',
child: Text('Toolbar menu'),
),
const PopupMenuItem<String>(
value: 'Right here',
child: Text('Right here'),
),
const PopupMenuItem<String>(
value: 'Hooray!',
child: Text('Hooray!'),
),
],
),
],
),
body: ListView(
padding: kMaterialListPadding,
children: <Widget>[
// Pressing the PopupMenuButton on the right of this item shows
// a simple menu with one disabled item. Typically the contents
// of this "contextual menu" would reflect the app's state.
ListTile(
title: const Text('An item with a context menu button'),
trailing: PopupMenuButton<String>(
padding: EdgeInsets.zero,
onSelected: showMenuSelection,
itemBuilder: (BuildContext context) => <PopupMenuItem<String>>[
PopupMenuItem<String>(
value: _simpleValue1,
child: const Text('Context menu item one'),
),
const PopupMenuItem<String>(
enabled: false,
child: Text('A disabled menu item'),
),
PopupMenuItem<String>(
value: _simpleValue3,
child: const Text('Context menu item three'),
),
],
),
),
// Pressing the PopupMenuButton on the right of this item shows
// a menu whose items have text labels and icons and a divider
// That separates the first three items from the last one.
ListTile(
title: const Text('An item with a sectioned menu'),
trailing: PopupMenuButton<String>(
padding: EdgeInsets.zero,
onSelected: showMenuSelection,
itemBuilder: (BuildContext context) => <PopupMenuEntry<String>>[
const PopupMenuItem<String>(
value: 'Preview',
child: ListTile(
leading: Icon(Icons.visibility),
title: Text('Preview'),
),
),
const PopupMenuItem<String>(
value: 'Share',
child: ListTile(
leading: Icon(Icons.person_add),
title: Text('Share'),
),
),
const PopupMenuItem<String>(
value: 'Get Link',
child: ListTile(
leading: Icon(Icons.link),
title: Text('Get link'),
),
),
const PopupMenuDivider(),
const PopupMenuItem<String>(
value: 'Remove',
child: ListTile(
leading: Icon(Icons.delete),
title: Text('Remove'),
),
),
],
),
),
// This entire list item is a PopupMenuButton. Tapping anywhere shows
// a menu whose current value is highlighted and aligned over the
// list item's center line.
PopupMenuButton<String>(
padding: EdgeInsets.zero,
initialValue: _simpleValue,
onSelected: showMenuSelection,
child: ListTile(
title: const Text('An item with a simple menu'),
subtitle: Text(_simpleValue),
),
itemBuilder: (BuildContext context) => <PopupMenuItem<String>>[
PopupMenuItem<String>(
value: _simpleValue1,
child: Text(_simpleValue1),
),
PopupMenuItem<String>(
value: _simpleValue2,
child: Text(_simpleValue2),
),
PopupMenuItem<String>(
value: _simpleValue3,
child: Text(_simpleValue3),
),
],
),
// Pressing the PopupMenuButton on the right of this item shows a menu
// whose items have checked icons that reflect this app's state.
ListTile(
title: const Text('An item with a checklist menu'),
trailing: PopupMenuButton<String>(
padding: EdgeInsets.zero,
onSelected: showCheckedMenuSelections,
itemBuilder: (BuildContext context) => <PopupMenuItem<String>>[
CheckedPopupMenuItem<String>(
value: _checkedValue1,
checked: isChecked(_checkedValue1),
child: Text(_checkedValue1),
),
CheckedPopupMenuItem<String>(
value: _checkedValue2,
enabled: false,
checked: isChecked(_checkedValue2),
child: Text(_checkedValue2),
),
CheckedPopupMenuItem<String>(
value: _checkedValue3,
checked: isChecked(_checkedValue3),
child: Text(_checkedValue3),
),
CheckedPopupMenuItem<String>(
value: _checkedValue4,
checked: isChecked(_checkedValue4),
child: Text(_checkedValue4),
),
],
),
),
],
),
);
}
}