You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
samples/add_to_app/plugin
Reid Baker 233c6613bb
Update add to app code to run on modern versions of agp and gradle. (#2330)
2 days ago
..
android_using_plugin Update add to app code to run on modern versions of agp and gradle. (#2330) 2 days ago
flutter_module_using_plugin Update add to app code to run on modern versions of agp and gradle. (#2330) 2 days ago
ios_using_plugin Drop lock files from repo (#1282) 2 years ago
README.md restructured the add to app samples (#698) 3 years ago

README.md

plugin

Embeds a full screen Flutter instance that is using plugins into an existing iOS or Android app.

Description

These apps are similar to the samples in fullscreen, with the following differences:

  • They include the native code (Kotlin or Swift) required to initialize plugins at Flutter engine creation time.
  • Their Flutter view includes an additional button that opens the Flutter docs in the mobile device's browser.

If you're interested in learning what additional steps an app needs to take in order to use a Flutter module that relies on plugins, these projects can help.

tl;dr

If you're just looking to get up and running quickly, these bash commands will fetch packages and set up dependencies (note that the above commands assume you're building for both iOS and Android, with both toolchains installed):

  #!/bin/bash
  set -e

  cd flutter_module_using_plugin
  flutter pub get

  # For Android builds:
  open -a "Android Studio" ../android_using_plugin # macOS only
  # Or open the ../android_using_plugin folder in Android Studio for other platforms.

  # For iOS builds:
  cd ../ios_using_plugin
  pod install
  open IOSUsingPlugin.xcworkspace

Requirements

  • Flutter
  • Android
    • Android Studio
  • iOS
    • Xcode
    • Cocoapods

Questions/issues

See add_to_app/README.md for further help.