#!/bin/bash set -e # Backs up one directory at a time, looking for one called "flutter". Once it # finds that directory, an absolute path to it is returned. function getFlutterPath() { local path="" local counter=0 while [[ "${counter}" -lt 10 ]]; do [ -d "${path}flutter" ] && echo "$(pwd)/${path}flutter" && return 0 let counter++ path="${path}../" done } readonly LOCAL_SDK_PATH=$(getFlutterPath) if [ -z "${LOCAL_SDK_PATH}" ] then echo "Failed to find the Flutter SDK!" exit 1 fi echo "Flutter SDK found at ${LOCAL_SDK_PATH}" echo "Fetching dependencies and building 'flutter_module'." pushd add_to_app/flutter_module "${LOCAL_SDK_PATH}/bin/flutter" packages get "${LOCAL_SDK_PATH}/bin/flutter" build aar popd echo "Fetching dependencies for 'flutter_module_using_plugin'." pushd add_to_app/flutter_module_using_plugin "${LOCAL_SDK_PATH}/bin/flutter" packages get popd declare -ar ANDROID_PROJECT_NAMES=( "add_to_app/android_fullscreen" \ "add_to_app/android_using_plugin" \ "add_to_app/android_using_prebuilt_module" \ ) for PROJECT_NAME in "${ANDROID_PROJECT_NAMES[@]}" do echo "== Testing '${PROJECT_NAME}' on Flutter's ${FLUTTER_VERSION} channel ==" pushd "${PROJECT_NAME}" ./gradlew --stacktrace assembleDebug ./gradlew --stacktrace assembleRelease popd done echo "-- Success --"