* added Type Jam puzzle app for review
* pr round 2 prep
* updated ci scripts for varfont_shader_puzzle
* resolved unused and minor variable naming issues
* rotator tiles row and col are final vars now
* removed unused import and print from production
* made constructors const where needed
* pages_flow export refactored to directly come from that file
* removed old api commented out section from FragmentShaded
* updated pubspec yaml to correct project name
* dart min version updated; removed unnecessary commented out dependencies from pubspec.yaml
* updated pubspec.yaml min flutter version to ensure FragmentShader support
* added/edited comments for explanation, esp on var fonts; removed obsolete comments
* trailing newline added to pubspec.yaml eof
* flutter create
* Copied in from 'contextual-menu-examples' repo
* Works again with the latest updates to the branch
* Clean up anywhere example
* Clean up other examples
* Add to CI
* Updated with release version of context menus, and added platform switcher
* Generated files
* Home icon on your original platform
* Remove web_dashboard from ci, not sure why that change was there...
* Add context_menu to beta channel, but commented out, for the future
* +x permissions on the master script, which I may have accidentally changed before?
* Actual bash comment
* dart format
* Natural default platform'
* A working test, for the email page
* Import order fix
* Test some pages
* More tests
* dart format
* Revert "Revert "Add code sharing sample (#1444)" (#1464)"
This reverts commit dc50c46ef1.
* Opting out failing tests on Windows for CI
Co-authored-by: Craig Labenz <craig.labenz@gmail.com>
* code-sharing boilerplate
* initial commit of code-sharing logic
* documentation improvements
* added code-sharing to samples.yaml
* Updated counter UI to visually indicate communication with the server
* added code_sharing to CI
* CI changes to code_sharing
* fixed test with DI
* formatting
* added shared module to CI
* adds forgotten CI change
* Added components
* Added test
* Added README
* Run flutter format
* Added all the updated components and tests
* Added README file
* Update README.md
* Add textfields to M3 demo app
* move textfield to exprerimental/
* Update component_screen_test.dart
* Fixed comment: changed sdk version
* Changed all double quotes to single
* Added trailing comma, changed all private fields to public except private state classes
* Added enum for screen selection
* Removed comment for material_3_demo
* Added experimental m3 demo app to master CI pipeline
* fixed failing tests
* Modified the analysis_options.yaml
* Fixed warning
* Ran flutter format command
Co-authored-by: Qun Cheng <quncheng@google.com>
Co-authored-by: hangyu <108393416+hangyujin@users.noreply.github.com>
Adds a template / sample for games built in Flutter, with all the bells and whistles, like ads, in-app purchases, audio, main menu, settings, and so on.
Co-authored-by: Parker Lougheed
Co-authored-by: Shams Zakhour
* Added M3 demo app
* Changed to use the centralized lint configuration.
* Moved the app at the root level
* Added to CI
* Added app to beta CI and commented app on stable CI file
* Update README.md
* Addressed comments
* fixed comments
* Reverted app name in CI files.
* Added project to the Pub Dependabot config
* Linting pass for current beta channel standards
Co-authored-by: Qun Cheng <quncheng@google.com>
Co-authored-by: Craig Labenz <craig.labenz@gmail.com>
* Add simplistic editor to samples
* Toggle styles fix
* update name
* Add to CI and dependabot
* update minimum dart sdk
* fix pubspec
* update README
* Update README
* Add shift + arrow key selection and copy/paste keyboard actions
* Update README.md
* copy edits to readme
includes a sentence in each layer description whose accuracy I still need to verify
* update pubspec
* update pubspec.lock
* Fix bug with disabling expansion of replacement when cursor is at edge of replacement
Co-authored-by: Renzo Olivares <roliv@google.com>
Co-authored-by: Craig Labenz <craig.labenz@gmail.com>
Adds a Flutter app designed for devices running at least Android 12 that exemplifies how to implement an animated splash screen with the SplashScreen API.
* Unbreaking dev and beta CI
* Newline all the things.
* Unhooking desktop_photo_search from beta and dev CI
* Unhooking web_dashboard and veggieseasons as well
This PR adds a Flutter sample app that shows an implementation of the "infinite list" UX pattern. That is, a list is shown to the user as if it was continuous although it is internally paginated. This is a common feature of mobile apps, from shopping catalogs through search engines to social media clients.