## Pre-launch Checklist
- [x] I read the [Flutter Style Guide] _recently_, and have followed its
advice.
- [x] I signed the [CLA].
- [x] I read the [Contributors Guide].
- [x] I updated/added relevant documentation (doc comments with `///`).
- [ ] All existing and new tests are passing.
---------
Co-authored-by: David Iglesias <ditman@gmail.com>
Co-authored-by: Mark Thompson <2554588+MarkTechson@users.noreply.github.com>
Co-authored-by: John Ryan <ryjohn@google.com>
* Tidyup `varfont_shader_puzzle`
* Add a rebuild script and a test
* Simplify fragment shaders
* Drop web
* Enable `beta` CI
* make it `beta` inclusive
* Pull out the program loading code
* Added sample code for using plugins and channels from background isolates.
* goderbauer feedback 1
* goderbauer feedback2
* goderbauer feedback 3
* Add `background_isolate_channels` to CI
* Comment in `background_isolate_channels`
* Fixup
* Elide `experimental/material_3_demo` from `master`
* Elide `material_3_demo` from `master` CI
* Elide `place_tracker` on `master` CI
---------
Co-authored-by: Brett Morgan <brettmorgan@google.com>
Co-authored-by: Brett Morgan <brett.morgan@gmail.com>
* added Type Jam puzzle app for review
* pr round 2 prep
* updated ci scripts for varfont_shader_puzzle
* resolved unused and minor variable naming issues
* rotator tiles row and col are final vars now
* removed unused import and print from production
* made constructors const where needed
* pages_flow export refactored to directly come from that file
* removed old api commented out section from FragmentShaded
* updated pubspec yaml to correct project name
* dart min version updated; removed unnecessary commented out dependencies from pubspec.yaml
* updated pubspec.yaml min flutter version to ensure FragmentShader support
* added/edited comments for explanation, esp on var fonts; removed obsolete comments
* trailing newline added to pubspec.yaml eof