Add helpful comments to the animation samples (#136)

pull/138/head
Thea Flowers 5 years ago committed by GitHub
parent 6cda477f20
commit 3348c2f2dd
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -6,8 +6,6 @@ import 'dart:math';
import 'package:flutter/material.dart';
const _duration = Duration(milliseconds: 400);
double generateBorderRadius() => Random().nextDouble() * 64;
double generateMargin() => Random().nextDouble() * 64;
Color generateColor() => Color(0xFFFFFFFF & Random().nextInt(0xFFFFFFFF));
@ -39,13 +37,20 @@ class _AnimatedContainerDemoState extends State<AnimatedContainerDemo> {
}
Widget build(BuildContext context) {
// This widget is built using an AnimatedContainer, one of the easiest to use
// animated Widgets. Whenever the AnimatedContainer's properties, such as decoration,
// change, it will handle animating from the previous value to the new value. You can
// specify both a Duration and a Curve for the animation.
// This Widget is useful for designing animated interfaces that just need to change
// the properties of a container. For example, you could use this to design expanding
// and shrinking cards.
return Scaffold(
appBar: AppBar(),
body: Center(
child: Column(
children: [
Padding(
padding: const EdgeInsets.all(8.0),
padding: EdgeInsets.all(8.0),
child: SizedBox(
width: 128,
height: 128,
@ -55,7 +60,7 @@ class _AnimatedContainerDemoState extends State<AnimatedContainerDemo> {
color: color,
borderRadius: BorderRadius.circular(borderRadius),
),
duration: _duration,
duration: Duration(milliseconds: 400),
),
),
),

@ -14,6 +14,11 @@ class AnimationControllerDemo extends StatefulWidget {
class _AnimationControllerDemoState extends State<AnimationControllerDemo>
with SingleTickerProviderStateMixin {
// Using the SingleTickerProviderStateMixin can ensure that our
// AnimationController only animates while the Widget is visible on the
// screen. This is a useful optimization that saves resources when the
// Widget is not visible.
static const Duration _duration = Duration(seconds: 1);
AnimationController controller;
@ -22,20 +27,31 @@ class _AnimationControllerDemoState extends State<AnimationControllerDemo>
super.initState();
controller = AnimationController(vsync: this, duration: _duration)
// The Widget's build needs to be called every time the animation's
// value changes. So add an listener here that will call setState()
// and trigger the build() method to be called by the framework.
// If your Widget's build is relatively simple, this is a good option.
// However, if your build method returns a tree of child Widgets and
// most of them are not animated you should consider using
// AnimatedBuilder instead.
..addListener(() {
// Force build() to be called again
setState(() {});
});
}
@override
void dispose() {
// AnimationController is a stateful resource that needs to be disposed when
// this State gets disposed.
controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
// When building the widget you can read the AnimationController's value property
// when building child widgets. You can also check the status to see if the animation
// has completed.
return Scaffold(
appBar: AppBar(),
body: Center(
@ -46,7 +62,8 @@ class _AnimationControllerDemoState extends State<AnimationControllerDemo>
constraints: BoxConstraints(maxWidth: 200),
child: Text(
'${controller.value.toStringAsFixed(2)}',
style: Theme.of(context).textTheme.display3,
style: Theme.of(context).textTheme.display2,
textScaleFactor: 1 + controller.value,
),
),
RaisedButton(

@ -35,6 +35,10 @@ class _AnimatedBuilderDemoState extends State<AnimatedBuilderDemo>
return Scaffold(
appBar: AppBar(),
body: Center(
// AnimatedBuilder handles listening to a given animation and calling the builder
// whenever the value of the animation change. This can be useful when a Widget
// tree contains some animated and non-animated elements, as only the subtree
// created by the builder needs to be re-built when the animation changes.
child: AnimatedBuilder(
animation: animation,
builder: (context, child) {
@ -50,6 +54,10 @@ class _AnimatedBuilderDemoState extends State<AnimatedBuilderDemo>
},
);
},
// AnimatedBuilder can also accept a pre-built child Widget which is useful
// if there is a non-animated Widget contained within the animated widget.
// This can improve performance since this widget doesn't need to be rebuilt
// when the animation changes.
child: Text(
'Change Color',
style: TextStyle(color: Colors.white),

Loading…
Cancel
Save