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91 lines
3.4 KiB
91 lines
3.4 KiB
5 years ago
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# Uncomment this line to define a global platform for your project
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# platform :ios, '9.0'
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# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
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ENV['COCOAPODS_DISABLE_STATS'] = 'true'
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project 'Runner', {
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'Debug' => :debug,
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'Profile' => :release,
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'Release' => :release,
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}
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def parse_KV_file(file, separator='=')
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file_abs_path = File.expand_path(file)
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if !File.exists? file_abs_path
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return [];
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end
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generated_key_values = {}
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skip_line_start_symbols = ["#", "/"]
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File.foreach(file_abs_path) do |line|
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next if skip_line_start_symbols.any? { |symbol| line =~ /^\s*#{symbol}/ }
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plugin = line.split(pattern=separator)
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if plugin.length == 2
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podname = plugin[0].strip()
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path = plugin[1].strip()
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podpath = File.expand_path("#{path}", file_abs_path)
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generated_key_values[podname] = podpath
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else
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puts "Invalid plugin specification: #{line}"
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end
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end
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generated_key_values
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end
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target 'Runner' do
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use_frameworks!
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use_modular_headers!
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# Flutter Pod
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copied_flutter_dir = File.join(__dir__, 'Flutter')
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copied_framework_path = File.join(copied_flutter_dir, 'Flutter.framework')
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copied_podspec_path = File.join(copied_flutter_dir, 'Flutter.podspec')
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unless File.exist?(copied_framework_path) && File.exist?(copied_podspec_path)
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# Copy Flutter.framework and Flutter.podspec to Flutter/ to have something to link against if the xcode backend script has not run yet.
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# That script will copy the correct debug/profile/release version of the framework based on the currently selected Xcode configuration.
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# CocoaPods will not embed the framework on pod install (before any build phases can generate) if the dylib does not exist.
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generated_xcode_build_settings_path = File.join(copied_flutter_dir, 'Generated.xcconfig')
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unless File.exist?(generated_xcode_build_settings_path)
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raise "Generated.xcconfig must exist. If you're running pod install manually, make sure flutter pub get is executed first"
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end
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generated_xcode_build_settings = parse_KV_file(generated_xcode_build_settings_path)
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cached_framework_dir = generated_xcode_build_settings['FLUTTER_FRAMEWORK_DIR'];
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unless File.exist?(copied_framework_path)
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FileUtils.cp_r(File.join(cached_framework_dir, 'Flutter.framework'), copied_flutter_dir)
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end
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unless File.exist?(copied_podspec_path)
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FileUtils.cp(File.join(cached_framework_dir, 'Flutter.podspec'), copied_flutter_dir)
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end
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end
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# Keep pod path relative so it can be checked into Podfile.lock.
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pod 'Flutter', :path => 'Flutter'
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# Plugin Pods
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# Prepare symlinks folder. We use symlinks to avoid having Podfile.lock
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# referring to absolute paths on developers' machines.
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system('rm -rf .symlinks')
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system('mkdir -p .symlinks/plugins')
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plugin_pods = parse_KV_file('../.flutter-plugins')
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plugin_pods.each do |name, path|
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symlink = File.join('.symlinks', 'plugins', name)
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File.symlink(path, symlink)
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pod name, :path => File.join(symlink, 'ios')
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end
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end
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# Prevent Cocoapods from embedding a second Flutter framework and causing an error with the new Xcode build system.
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install! 'cocoapods', :disable_input_output_paths => true
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post_install do |installer|
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installer.pods_project.targets.each do |target|
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target.build_configurations.each do |config|
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config.build_settings['ENABLE_BITCODE'] = 'NO'
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end
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end
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end
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