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pinball/packages/pinball_components/test/src/components/spaceship_test.dart

57 lines
1.5 KiB

// ignore_for_file: cascade_invocations
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart';
import '../../helpers/helpers.dart';
void main() {
group('Spaceship', () {
late Filter filterData;
late Fixture fixture;
late Body body;
late Ball ball;
late Forge2DGame game;
setUp(() {
filterData = MockFilter();
fixture = MockFixture();
when(() => fixture.filterData).thenReturn(filterData);
body = MockBody();
when(() => body.fixtures).thenReturn([fixture]);
game = MockGame();
ball = MockBall();
when(() => ball.gameRef).thenReturn(game);
when(() => ball.body).thenReturn(body);
});
group('Spaceship', () {
final tester = FlameTester(TestGame.new);
tester.testGameWidget(
'renders correctly',
setUp: (game, tester) async {
final position = Vector2(30, -30);
await game.addFromBlueprint(Spaceship(position: position));
game.camera.followVector2(position);
await game.ready();
},
verify: (game, tester) async {
await expectLater(
find.byGame<TestGame>(),
matchesGoldenFile('golden/spaceship.png'),
);
},
);
});
});
}