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pinball/lib/game/components/launcher.dart

22 lines
694 B

import 'package:flame/components.dart';
import 'package:pinball/game/components/components.dart';
import 'package:pinball_components/pinball_components.dart' hide Assets;
/// {@template launcher}
/// Channel on the right side of the board containing the [LaunchRamp],
/// [Plunger], and [RocketSpriteComponent].
/// {@endtemplate}
class Launcher extends Component {
/// {@macro launcher}
Launcher()
: super(
children: [
LaunchRamp(),
Flapper(),
ControlledPlunger(compressionDistance: 9.2)
..initialPosition = Vector2(41.2, 43.7),
RocketSpriteComponent()..position = Vector2(43, 62.3),
],
);
}