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pinball/test/game/components/launcher_test.dart

99 lines
2.7 KiB

// ignore_for_file: cascade_invocations
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
class _TestGame extends Forge2DGame {
@override
Future<void> onLoad() async {
images.prefix = '';
await images.loadAll([
Assets.images.launchRamp.ramp.keyName,
Assets.images.launchRamp.backgroundRailing.keyName,
Assets.images.launchRamp.foregroundRailing.keyName,
Assets.images.flapper.backSupport.keyName,
Assets.images.flapper.frontSupport.keyName,
Assets.images.flapper.flap.keyName,
Assets.images.plunger.plunger.keyName,
Assets.images.plunger.rocket.keyName,
]);
}
Future<void> pump(Launcher launchRamp) {
return ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: GameBloc(),
children: [launchRamp],
),
);
}
}
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(_TestGame.new);
group('Launcher', () {
flameTester.test(
'loads correctly',
(game) async {
final component = Launcher();
await game.pump(component);
expect(game.descendants(), contains(component));
},
);
group('loads', () {
flameTester.test(
'a LaunchRamp',
(game) async {
final component = Launcher();
await game.pump(component);
final descendantsQuery =
component.descendants().whereType<LaunchRamp>();
expect(descendantsQuery.length, equals(1));
},
);
flameTester.test(
'a Flapper',
(game) async {
final component = Launcher();
await game.pump(component);
final descendantsQuery = component.descendants().whereType<Flapper>();
expect(descendantsQuery.length, equals(1));
},
);
flameTester.test(
'a Plunger',
(game) async {
final component = Launcher();
await game.pump(component);
final descendantsQuery = component.descendants().whereType<Plunger>();
expect(descendantsQuery.length, equals(1));
},
);
flameTester.test(
'a RocketSpriteComponent',
(game) async {
final component = Launcher();
await game.pump(component);
final descendantsQuery =
component.descendants().whereType<RocketSpriteComponent>();
expect(descendantsQuery.length, equals(1));
},
);
});
});
}