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pinball/test/game/components/spaceship_test.dart

83 lines
2.0 KiB

import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
import '../../helpers/helpers.dart';
void main() {
group('Spaceship', () {
late Filter filterData;
late Fixture fixture;
late Body body;
late PinballGame game;
late Ball ball;
late SpaceshipEntrance entrance;
late SpaceshipHole hole;
setUp(() {
filterData = MockFilter();
fixture = MockFixture();
when(() => fixture.filterData).thenReturn(filterData);
body = MockBody();
when(() => body.fixtures).thenReturn([fixture]);
game = MockPinballGame();
ball = MockBall();
when(() => ball.gameRef).thenReturn(game);
when(() => ball.body).thenReturn(body);
entrance = MockSpaceshipEntrance();
hole = MockSpaceshipHole();
});
group('SpaceshipEntranceBallContactCallback', () {
test('changes the ball priority on contact', () {
SpaceshipEntranceBallContactCallback().begin(
entrance,
ball,
MockContact(),
);
verify(() => ball.priority = 3).called(1);
});
test('re order the game children', () {
SpaceshipEntranceBallContactCallback().begin(
entrance,
ball,
MockContact(),
);
verify(game.reorderChildren).called(1);
});
});
group('SpaceshipHoleBallContactCallback', () {
test('changes the ball priority on contact', () {
SpaceshipHoleBallContactCallback().begin(
hole,
ball,
MockContact(),
);
verify(() => ball.priority = 1).called(1);
});
test('re order the game children', () {
SpaceshipHoleBallContactCallback().begin(
hole,
ball,
MockContact(),
);
verify(game.reorderChildren).called(1);
});
});
});
}