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pinball/lib/game/view/widgets/replay_button_overlay.dart

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import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:pinball/l10n/l10n.dart';
import 'package:pinball/start_game/start_game.dart';
import 'package:pinball_ui/pinball_ui.dart';
/// {@template replay_button_overlay}
/// [Widget] that renders the button responsible for restarting the game.
/// {@endtemplate}
class ReplayButtonOverlay extends StatelessWidget {
/// {@macro replay_button_overlay}
const ReplayButtonOverlay({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
final l10n = context.l10n;
return PinballButton(
text: l10n.replay,
onTap: () {
context.read<StartGameBloc>().add(const ReplayTapped());
},
);
}
}