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157 lines
4.3 KiB
157 lines
4.3 KiB
import 'package:flame/flame.dart';
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import 'package:flame/sprite.dart';
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import 'package:flutter/material.dart' hide Image;
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import 'package:pinball/gen/assets.gen.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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/// {@template bonus_animation}
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/// [Widget] that displays bonus animations.
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/// {@endtemplate}
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class BonusAnimation extends StatefulWidget {
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/// {@macro bonus_animation}
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const BonusAnimation._(
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String imagePath, {
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VoidCallback? onCompleted,
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Key? key,
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}) : _imagePath = imagePath,
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_onCompleted = onCompleted,
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super(key: key);
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/// [Widget] that displays the dash nest animation.
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BonusAnimation.dashNest({
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Key? key,
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VoidCallback? onCompleted,
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}) : this._(
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Assets.images.bonusAnimation.dashNest.keyName,
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onCompleted: onCompleted,
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key: key,
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);
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/// [Widget] that displays the sparky turbo charge animation.
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BonusAnimation.sparkyTurboCharge({
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Key? key,
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VoidCallback? onCompleted,
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}) : this._(
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Assets.images.bonusAnimation.sparkyTurboCharge.keyName,
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onCompleted: onCompleted,
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key: key,
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);
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/// [Widget] that displays the dino chomp animation.
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BonusAnimation.dinoChomp({
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Key? key,
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VoidCallback? onCompleted,
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}) : this._(
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Assets.images.bonusAnimation.dinoChomp.keyName,
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onCompleted: onCompleted,
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key: key,
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);
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/// [Widget] that displays the android spaceship animation.
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BonusAnimation.androidSpaceship({
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Key? key,
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VoidCallback? onCompleted,
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}) : this._(
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Assets.images.bonusAnimation.androidSpaceship.keyName,
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onCompleted: onCompleted,
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key: key,
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);
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/// [Widget] that displays the google word animation.
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BonusAnimation.googleWord({
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Key? key,
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VoidCallback? onCompleted,
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}) : this._(
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Assets.images.bonusAnimation.googleWord.keyName,
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onCompleted: onCompleted,
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key: key,
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);
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final String _imagePath;
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final VoidCallback? _onCompleted;
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/// Returns a list of assets to be loaded for animations.
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static List<Future> loadAssets() {
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Flame.images.prefix = '';
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return [
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Flame.images.load(Assets.images.bonusAnimation.dashNest.keyName),
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Flame.images.load(Assets.images.bonusAnimation.sparkyTurboCharge.keyName),
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Flame.images.load(Assets.images.bonusAnimation.dinoChomp.keyName),
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Flame.images.load(Assets.images.bonusAnimation.androidSpaceship.keyName),
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Flame.images.load(Assets.images.bonusAnimation.googleWord.keyName),
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];
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}
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@override
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State<BonusAnimation> createState() => _BonusAnimationState();
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}
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class _BonusAnimationState extends State<BonusAnimation>
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with TickerProviderStateMixin {
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late SpriteAnimationController controller;
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late SpriteAnimation animation;
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bool shouldRunBuildCallback = true;
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@override
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void dispose() {
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controller.dispose();
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super.dispose();
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}
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// When the animation is overwritten by another animation, we need to stop
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// the callback in the build method as it will break the new animation.
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// Otherwise we need to set up a new callback when a new animation starts to
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// show the score view at the end of the animation.
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@override
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void didUpdateWidget(BonusAnimation oldWidget) {
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shouldRunBuildCallback = oldWidget._imagePath == widget._imagePath;
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Future<void>.delayed(
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Duration(seconds: animation.totalDuration().ceil()),
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() {
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widget._onCompleted?.call();
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},
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);
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super.didUpdateWidget(oldWidget);
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}
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@override
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Widget build(BuildContext context) {
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final spriteSheet = SpriteSheet.fromColumnsAndRows(
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image: Flame.images.fromCache(widget._imagePath),
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columns: 8,
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rows: 9,
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);
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animation = spriteSheet.createAnimation(
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row: 0,
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stepTime: 1 / 12,
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to: spriteSheet.rows * spriteSheet.columns,
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loop: false,
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);
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Future<void>.delayed(
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Duration(seconds: animation.totalDuration().ceil()),
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() {
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if (shouldRunBuildCallback) {
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widget._onCompleted?.call();
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}
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},
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);
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controller = SpriteAnimationController(
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animation: animation,
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vsync: this,
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)..forward();
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return SizedBox(
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width: double.infinity,
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height: double.infinity,
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child: SpriteAnimationWidget(
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controller: controller,
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),
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);
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}
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}
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