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89 lines
2.4 KiB
89 lines
2.4 KiB
import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball/how_to_play/how_to_play.dart';
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import 'package:pinball/select_character/select_character.dart';
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import 'package:pinball/start_game/start_game.dart';
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import 'package:pinball_ui/pinball_ui.dart';
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/// {@template start_game_listener}
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/// Listener that manages the display of dialogs for [StartGameStatus].
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///
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/// It's responsible for starting the game after pressing play button
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/// and playing a sound after the 'how to play' dialog.
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/// {@endtemplate}
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class StartGameListener extends StatelessWidget {
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/// {@macro start_game_listener}
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const StartGameListener({
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Key? key,
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required Widget child,
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}) : _child = child,
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super(key: key);
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final Widget _child;
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@override
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Widget build(BuildContext context) {
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return BlocListener<StartGameBloc, StartGameState>(
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listener: (context, state) {
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switch (state.status) {
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case StartGameStatus.initial:
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break;
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case StartGameStatus.selectCharacter:
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_onSelectCharacter(context);
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context.read<GameBloc>().add(const GameStarted());
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break;
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case StartGameStatus.howToPlay:
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_onHowToPlay(context);
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break;
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case StartGameStatus.play:
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break;
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}
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},
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child: _child,
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);
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}
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void _onSelectCharacter(BuildContext context) {
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_showPinballDialog(
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context: context,
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child: const CharacterSelectionDialog(),
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barrierDismissible: false,
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);
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}
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void _onHowToPlay(BuildContext context) {
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_showPinballDialog(
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context: context,
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child: HowToPlayDialog(
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onDismissCallback: () {
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context.read<StartGameBloc>().add(const HowToPlayFinished());
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},
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),
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);
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}
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void _showPinballDialog({
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required BuildContext context,
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required Widget child,
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bool barrierDismissible = true,
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}) {
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final gameWidgetWidth = MediaQuery.of(context).size.height * 9 / 16;
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showDialog<void>(
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context: context,
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barrierColor: PinballColors.transparent,
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barrierDismissible: barrierDismissible,
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builder: (_) {
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return Center(
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child: SizedBox(
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height: gameWidgetWidth * 0.87,
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width: gameWidgetWidth,
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child: child,
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),
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);
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},
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);
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}
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}
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