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122 lines
3.4 KiB
122 lines
3.4 KiB
// ignore_for_file: cascade_invocations
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import 'package:flame_bloc/flame_bloc.dart';
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import 'package:flame_forge2d/forge2d_game.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball_components/pinball_components.dart';
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class _TestGame extends Forge2DGame {
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@override
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Future<void> onLoad() async {
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images.prefix = '';
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await images.loadAll([
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Assets.images.kicker.left.lit.keyName,
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Assets.images.kicker.left.dimmed.keyName,
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Assets.images.kicker.right.lit.keyName,
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Assets.images.kicker.right.dimmed.keyName,
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Assets.images.baseboard.left.keyName,
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Assets.images.baseboard.right.keyName,
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Assets.images.flipper.left.keyName,
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Assets.images.flipper.right.keyName,
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]);
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}
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}
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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group('BottomGroup', () {
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final flameTester = FlameTester(_TestGame.new);
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flameTester.test(
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'loads correctly',
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(game) async {
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final bottomGroup = BottomGroup();
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await game.ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: GameBloc(),
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children: [bottomGroup],
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),
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);
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expect(game.descendants(), contains(bottomGroup));
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},
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);
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group('loads', () {
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flameTester.test(
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'one left flipper',
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(game) async {
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final bottomGroup = BottomGroup();
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await game.ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: GameBloc(),
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children: [bottomGroup],
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),
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);
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final leftFlippers =
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bottomGroup.descendants().whereType<Flipper>().where(
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(flipper) => flipper.side.isLeft,
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);
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expect(leftFlippers.length, equals(1));
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},
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);
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flameTester.test(
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'one right flipper',
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(game) async {
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final bottomGroup = BottomGroup();
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await game.ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: GameBloc(),
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children: [bottomGroup],
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),
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);
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final rightFlippers =
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bottomGroup.descendants().whereType<Flipper>().where(
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(flipper) => flipper.side.isRight,
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);
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expect(rightFlippers.length, equals(1));
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},
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);
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flameTester.test(
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'two Baseboards',
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(game) async {
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final bottomGroup = BottomGroup();
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await game.ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: GameBloc(),
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children: [bottomGroup],
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),
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);
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final baseBottomGroups =
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bottomGroup.descendants().whereType<Baseboard>();
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expect(baseBottomGroups.length, equals(2));
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},
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);
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flameTester.test(
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'two Kickers',
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(game) async {
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final bottomGroup = BottomGroup();
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await game.ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: GameBloc(),
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children: [bottomGroup],
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),
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);
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final kickers = bottomGroup.descendants().whereType<Kicker>();
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expect(kickers.length, equals(2));
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},
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);
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});
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});
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}
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