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pinball/test/game/components/controlled_sparky_computer_...

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1.3 KiB

// ignore_for_file: cascade_invocations
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball/game/game.dart';
import '../../helpers/helpers.dart';
void main() {
group('ControlledSparkyComputer', () {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(EmptyPinballTestGame.new);
flameTester.test('loads correctly', (game) async {
final sparkyComputer = ControlledSparkyComputer();
await game.ensureAdd(sparkyComputer);
expect(game.children, contains(sparkyComputer));
});
flameTester.testGameWidget(
'SparkyTurboChargeSensorBallContactCallback turbo charges the ball',
setUp: (game, tester) async {
final contackCallback = SparkyComputerSensorBallContactCallback();
final sparkyTurboChargeSensor = MockSparkyComputerSensor();
final ball = MockControlledBall();
final controller = MockBallController();
when(() => ball.controller).thenReturn(controller);
when(controller.turboCharge).thenAnswer((_) async {});
contackCallback.begin(sparkyTurboChargeSensor, ball, MockContact());
verify(() => ball.controller.turboCharge()).called(1);
},
);
});
}