You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
pinball/test/game/pinball_game_test.dart

109 lines
2.7 KiB

// ignore_for_file: cascade_invocations
import 'package:flame/components.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball/game/game.dart';
import '../helpers/helpers.dart';
void main() {
group('PinballGame', () {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(PinballGameTest.create);
final debugModeFlameTester = FlameTester(DebugPinballGameTest.create);
// TODO(alestiago): test if [PinballGame] registers
// [BallScorePointsCallback] once the following issue is resolved:
// https://github.com/flame-engine/flame/issues/1416
group('components', () {
flameTester.test(
'has three Walls',
(game) async {
await game.ready();
final walls = game.children.where(
(component) => component is Wall && component is! BottomWall,
);
expect(walls.length, 3);
},
);
flameTester.test(
'has only one BottomWall',
(game) async {
await game.ready();
expect(
game.children.whereType<BottomWall>().length,
equals(1),
);
},
);
flameTester.test(
'has only one Plunger',
(game) async {
await game.ready();
expect(
game.children.whereType<Plunger>().length,
equals(1),
);
},
);
flameTester.test('has one Board', (game) async {
await game.ready();
expect(
game.children.whereType<Board>().length,
equals(1),
);
});
});
group('Paths', () {
flameTester.test(
'has only one JetpackRamp',
(game) async {
await game.ready();
expect(
() => game.children.singleWhere(
(component) => component is JetpackRamp,
),
returnsNormally,
);
},
);
flameTester.test(
'has only one LauncherRamp',
(game) async {
await game.ready();
final rampAreas = game.children.whereType<LauncherRamp>().toList();
expect(rampAreas.length, 1);
},
);
});
debugModeFlameTester.test('adds a ball on tap up', (game) async {
await game.ready();
final eventPosition = MockEventPosition();
when(() => eventPosition.game).thenReturn(Vector2.all(10));
final tapUpEvent = MockTapUpInfo();
when(() => tapUpEvent.eventPosition).thenReturn(eventPosition);
game.onTapUp(tapUpEvent);
await game.ready();
expect(
game.children.whereType<Ball>().length,
equals(1),
);
});
});
}