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103 lines
2.4 KiB
103 lines
2.4 KiB
// ignore_for_file: cascade_invocations
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball/game/game.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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group('RoundBumper', () {
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final flameTester = FlameTester(Forge2DGame.new);
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const radius = 1.0;
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const points = 1;
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flameTester.test(
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'loads correctly',
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(game) async {
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await game.ready();
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final roundBumper = RoundBumper(
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radius: radius,
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points: points,
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);
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await game.ensureAdd(roundBumper);
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expect(game.contains(roundBumper), isTrue);
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},
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);
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flameTester.test(
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'has points',
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(game) async {
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final roundBumper = RoundBumper(
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radius: radius,
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points: points,
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);
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await game.ensureAdd(roundBumper);
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expect(roundBumper.points, equals(points));
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},
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);
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group('body', () {
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flameTester.test(
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'is static',
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(game) async {
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final roundBumper = RoundBumper(
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radius: radius,
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points: points,
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);
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await game.ensureAdd(roundBumper);
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expect(roundBumper.body.bodyType, equals(BodyType.static));
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},
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);
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});
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group('fixture', () {
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flameTester.test(
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'exists',
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(game) async {
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final roundBumper = RoundBumper(
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radius: radius,
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points: points,
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);
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await game.ensureAdd(roundBumper);
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expect(roundBumper.body.fixtures[0], isA<Fixture>());
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},
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);
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flameTester.test(
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'has restitution',
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(game) async {
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final roundBumper = RoundBumper(
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radius: radius,
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points: points,
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);
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await game.ensureAdd(roundBumper);
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final fixture = roundBumper.body.fixtures[0];
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expect(fixture.restitution, greaterThan(0));
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},
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);
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flameTester.test(
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'shape is circular',
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(game) async {
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final roundBumper = RoundBumper(
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radius: radius,
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points: points,
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);
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await game.ensureAdd(roundBumper);
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final fixture = roundBumper.body.fixtures[0];
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expect(fixture.shape.shapeType, equals(ShapeType.circle));
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expect(fixture.shape.radius, equals(1));
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},
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);
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});
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});
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}
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