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140 lines
3.7 KiB
140 lines
3.7 KiB
// ignore_for_file: cascade_invocations
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import 'package:bloc_test/bloc_test.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter/painting.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:mocktail/mocktail.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball_components/pinball_components.dart';
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import '../../helpers/helpers.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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final flameTester = FlameTester(PinballGameTest.create);
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group('BallController', () {
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late Ball ball;
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setUp(() {
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ball = Ball(baseColor: const Color(0xFF00FFFF));
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});
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flameTester.test(
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'lost removes ball',
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(game) async {
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await game.add(ball);
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final controller = BallController(ball);
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await ball.add(controller);
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await game.ready();
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controller.lost();
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await game.ready();
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expect(game.contains(ball), isFalse);
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},
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);
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});
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group('LaunchedBallController', () {
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group('lost', () {
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late GameBloc gameBloc;
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late Ball ball;
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setUp(() {
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gameBloc = MockGameBloc();
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ball = Ball(baseColor: const Color(0xFF00FFFF));
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whenListen(
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gameBloc,
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const Stream<GameState>.empty(),
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initialState: const GameState.initial(),
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);
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});
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final tester = flameBlocTester<PinballGame>(
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game: PinballGameTest.create,
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gameBloc: () => gameBloc,
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);
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tester.testGameWidget(
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'removes ball',
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verify: (game, tester) async {
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await game.add(ball);
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final controller = LaunchedBallController(ball);
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await ball.add(controller);
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await game.ready();
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controller.lost();
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await game.ready();
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expect(game.contains(ball), isFalse);
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},
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);
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tester.testGameWidget(
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'adds BallLost to GameBloc',
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verify: (game, tester) async {
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final controller = LaunchedBallController(ball);
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await ball.add(controller);
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await game.add(ball);
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await game.ready();
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controller.lost();
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verify(() => gameBloc.add(const BallLost())).called(1);
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},
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);
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tester.testGameWidget(
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'adds a new ball if the game is not over',
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verify: (game, tester) async {
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final controller = LaunchedBallController(ball);
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await ball.add(controller);
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await game.add(ball);
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await game.ready();
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final previousBalls = game.descendants().whereType<Ball>().length;
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controller.lost();
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await game.ready();
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final currentBalls = game.descendants().whereType<Ball>().length;
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expect(previousBalls, equals(currentBalls));
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},
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);
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tester.testGameWidget(
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'no ball is added on game over',
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verify: (game, tester) async {
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whenListen(
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gameBloc,
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const Stream<GameState>.empty(),
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initialState: const GameState(
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score: 10,
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balls: 1,
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activatedBonusLetters: [],
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activatedDashNests: {},
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bonusHistory: [],
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),
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);
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final controller = BallController(ball);
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await ball.add(controller);
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await game.add(ball);
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await game.ready();
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final previousBalls = game.descendants().whereType<Ball>().toList();
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controller.lost();
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await game.ready();
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final currentBalls = game.descendants().whereType<Ball>().length;
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expect(
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currentBalls,
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equals((previousBalls..remove(ball)).length),
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);
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},
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);
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});
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});
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}
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