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154 lines
4.2 KiB
154 lines
4.2 KiB
// ignore_for_file: cascade_invocations
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball_components/pinball_components.dart';
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import '../../helpers/helpers.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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final flameTester = FlameTester(TestGame.new);
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group('Flipper', () {
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// TODO(alestiago): Consider testing always both left and right Flipper.
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flameTester.testGameWidget(
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'renders correctly',
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setUp: (game, tester) async {
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final leftFlipper = Flipper(
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side: BoardSide.left,
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)..initialPosition = Vector2(-10, 0);
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final rightFlipper = Flipper(
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side: BoardSide.right,
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)..initialPosition = Vector2(10, 0);
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await game.ensureAddAll([leftFlipper, rightFlipper]);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/flipper.png'),
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);
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},
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);
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flameTester.test(
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'loads correctly',
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(game) async {
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final leftFlipper = Flipper(side: BoardSide.left);
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final rightFlipper = Flipper(side: BoardSide.right);
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await game.ready();
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await game.ensureAddAll([leftFlipper, rightFlipper]);
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expect(game.contains(leftFlipper), isTrue);
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expect(game.contains(rightFlipper), isTrue);
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},
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);
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group('constructor', () {
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test('sets BoardSide', () {
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final leftFlipper = Flipper(side: BoardSide.left);
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expect(leftFlipper.side, equals(leftFlipper.side));
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final rightFlipper = Flipper(side: BoardSide.right);
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expect(rightFlipper.side, equals(rightFlipper.side));
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});
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});
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group('body', () {
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flameTester.test(
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'is dynamic',
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(game) async {
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final flipper = Flipper(side: BoardSide.left);
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await game.ensureAdd(flipper);
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expect(flipper.body.bodyType, equals(BodyType.dynamic));
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},
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);
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flameTester.test(
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'ignores gravity',
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(game) async {
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final flipper = Flipper(side: BoardSide.left);
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await game.ensureAdd(flipper);
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expect(flipper.body.gravityScale, equals(Vector2.zero()));
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},
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);
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flameTester.test(
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'has greater mass than Ball',
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(game) async {
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final flipper = Flipper(side: BoardSide.left);
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final ball = Ball(baseColor: Colors.white);
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await game.ready();
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await game.ensureAddAll([flipper, ball]);
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expect(
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flipper.body.getMassData().mass,
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greaterThan(ball.body.getMassData().mass),
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);
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},
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);
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});
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group('fixtures', () {
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flameTester.test(
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'has three',
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(game) async {
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final flipper = Flipper(side: BoardSide.left);
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await game.ensureAdd(flipper);
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expect(flipper.body.fixtures.length, equals(3));
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},
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);
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flameTester.test(
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'has density',
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(game) async {
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final flipper = Flipper(side: BoardSide.left);
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await game.ensureAdd(flipper);
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final fixtures = flipper.body.fixtures;
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final density = fixtures.fold<double>(
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0,
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(sum, fixture) => sum + fixture.density,
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);
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expect(density, greaterThan(0));
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},
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);
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});
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flameTester.test(
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'moveDown applies downward velocity',
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(game) async {
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final flipper = Flipper(side: BoardSide.left);
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await game.ensureAdd(flipper);
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expect(flipper.body.linearVelocity, equals(Vector2.zero()));
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flipper.moveDown();
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expect(flipper.body.linearVelocity.y, isPositive);
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},
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);
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flameTester.test(
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'moveUp applies upward velocity',
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(game) async {
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final flipper = Flipper(side: BoardSide.left);
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await game.ensureAdd(flipper);
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expect(flipper.body.linearVelocity, equals(Vector2.zero()));
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flipper.moveUp();
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expect(flipper.body.linearVelocity.y, isNegative);
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},
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);
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});
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}
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