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pinball/test/game/components/bottom_group_test.dart

122 lines
3.4 KiB

// ignore_for_file: cascade_invocations
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flame_forge2d/forge2d_game.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
class _TestGame extends Forge2DGame {
@override
Future<void> onLoad() async {
images.prefix = '';
await images.loadAll([
Assets.images.kicker.left.lit.keyName,
Assets.images.kicker.left.dimmed.keyName,
Assets.images.kicker.right.lit.keyName,
Assets.images.kicker.right.dimmed.keyName,
Assets.images.baseboard.left.keyName,
Assets.images.baseboard.right.keyName,
Assets.images.flipper.left.keyName,
Assets.images.flipper.right.keyName,
]);
}
}
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
group('BottomGroup', () {
final flameTester = FlameTester(_TestGame.new);
flameTester.test(
'loads correctly',
(game) async {
final bottomGroup = BottomGroup();
await game.ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: GameBloc(),
children: [bottomGroup],
),
);
expect(game.descendants(), contains(bottomGroup));
},
);
group('loads', () {
flameTester.test(
'one left flipper',
(game) async {
final bottomGroup = BottomGroup();
await game.ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: GameBloc(),
children: [bottomGroup],
),
);
final leftFlippers =
bottomGroup.descendants().whereType<Flipper>().where(
(flipper) => flipper.side.isLeft,
);
expect(leftFlippers.length, equals(1));
},
);
flameTester.test(
'one right flipper',
(game) async {
final bottomGroup = BottomGroup();
await game.ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: GameBloc(),
children: [bottomGroup],
),
);
final rightFlippers =
bottomGroup.descendants().whereType<Flipper>().where(
(flipper) => flipper.side.isRight,
);
expect(rightFlippers.length, equals(1));
},
);
flameTester.test(
'two Baseboards',
(game) async {
final bottomGroup = BottomGroup();
await game.ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: GameBloc(),
children: [bottomGroup],
),
);
final baseBottomGroups =
bottomGroup.descendants().whereType<Baseboard>();
expect(baseBottomGroups.length, equals(2));
},
);
flameTester.test(
'two Kickers',
(game) async {
final bottomGroup = BottomGroup();
await game.ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: GameBloc(),
children: [bottomGroup],
),
);
final kickers = bottomGroup.descendants().whereType<Kicker>();
expect(kickers.length, equals(2));
},
);
});
});
}