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pinball/test/game/pinball_game_test.dart

110 lines
3.1 KiB

import 'package:bloc_test/bloc_test.dart';
import 'package:flame/game.dart';
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mockingjay/mockingjay.dart';
import 'package:pinball/game/game.dart';
class MockPinballGame extends Mock implements PinballGame {}
class MockWall extends Mock implements Wall {}
class MockBall extends Mock implements Ball {}
class MockContact extends Mock implements Contact {}
class MockGameBloc extends Mock implements GameBloc {}
void main() {
// TODO(alestiago): test if [PinballGame] registers
// [BallScorePointsCallback] once the following issue is resolved:
// https://github.com/flame-engine/flame/issues/1416
group('PinballGame', () {
group('BallWallContactCallback', () {
test('removes the ball on begin contact', () {
final game = MockPinballGame();
final wall = MockWall();
final ball = MockBall();
when(() => ball.gameRef).thenReturn(game);
BallWallContactCallback()
// Remove once https://github.com/flame-engine/flame/pull/1415
// is merged
..end(MockBall(), MockWall(), MockContact())
..begin(ball, wall, MockContact());
verify(() => ball.shouldRemove = true).called(1);
});
});
group('resetting a ball', () {
late GameBloc gameBloc;
setUp(() {
gameBloc = MockGameBloc();
whenListen(
gameBloc,
const Stream<GameState>.empty(),
initialState: const GameState.initial(),
);
});
FlameTester(
PinballGame.new,
pumpWidget: (gameWidget, tester) async {
await tester.pumpWidget(
BlocProvider.value(
value: gameBloc,
child: gameWidget,
),
);
},
)
..widgetTest('adds BallLost to GameBloc', (game, tester) async {
await game.ready();
game.children.whereType<Ball>().first.removeFromParent();
await tester.pump();
verify(() => gameBloc.add(const BallLost())).called(1);
})
..widgetTest(
'resets the ball if the game is not over',
(game, tester) async {
await game.ready();
game.children.whereType<Ball>().first.removeFromParent();
await game.ready(); // Making sure that all additions are done
expect(
game.children.whereType<Ball>().length,
equals(1),
);
},
)
..widgetTest(
'no ball is added on game over',
(game, tester) async {
whenListen(
gameBloc,
const Stream<GameState>.empty(),
initialState: const GameState(score: 10, balls: 1),
);
await game.ready();
game.children.whereType<Ball>().first.removeFromParent();
await tester.pump();
expect(
game.children.whereType<Ball>().length,
equals(0),
);
},
);
});
});
}