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pinball/test/game/components/dino_desert/dino_desert_test.dart

129 lines
3.4 KiB

// ignore_for_file: cascade_invocations
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball/game/behaviors/behaviors.dart';
import 'package:pinball/game/components/dino_desert/behaviors/behaviors.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
class _TestGame extends Forge2DGame {
@override
Future<void> onLoad() async {
images.prefix = '';
await images.loadAll([
Assets.images.dino.animatronic.head.keyName,
Assets.images.dino.animatronic.mouth.keyName,
Assets.images.dino.topWall.keyName,
Assets.images.dino.topWallTunnel.keyName,
Assets.images.dino.bottomWall.keyName,
Assets.images.slingshot.upper.keyName,
Assets.images.slingshot.lower.keyName,
]);
}
Future<void> pump(DinoDesert child) async {
await ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: _MockGameBloc(),
children: [child],
),
);
}
}
class _MockGameBloc extends Mock implements GameBloc {}
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(_TestGame.new);
group('DinoDesert', () {
flameTester.testGameWidget(
'loads correctly',
setUp: (game, _) async {
final component = DinoDesert();
await game.pump(component);
},
verify: (game, _) async {
expect(game.descendants().whereType<DinoDesert>(), isNotEmpty);
},
);
group('loads', () {
flameTester.testGameWidget(
'a ChromeDino',
setUp: (game, _) async {
await game.pump(DinoDesert());
},
verify: (game, _) async {
expect(
game.descendants().whereType<ChromeDino>().length,
equals(1),
);
},
);
flameTester.testGameWidget(
'DinoWalls',
setUp: (game, _) async {
await game.pump(DinoDesert());
},
verify: (game, _) async {
expect(
game.descendants().whereType<DinoWalls>().length,
equals(1),
);
},
);
flameTester.testGameWidget(
'Slingshots',
setUp: (game, _) async {
await game.pump(DinoDesert());
},
verify: (game, _) async {
expect(
game.descendants().whereType<Slingshots>().length,
equals(1),
);
},
);
});
group('adds', () {
flameTester.testGameWidget(
'ScoringContactBehavior to ChromeDino',
setUp: (game, _) async {
await game.pump(DinoDesert());
},
verify: (game, _) async {
final chromeDino = game.descendants().whereType<ChromeDino>().single;
expect(
chromeDino.firstChild<ScoringContactBehavior>(),
isNotNull,
);
},
);
flameTester.testGameWidget(
'a ChromeDinoBonusBehavior',
setUp: (game, _) async {
await game.pump(DinoDesert());
},
verify: (game, _) async {
final chromeDino = game.descendants().whereType<DinoDesert>().single;
expect(
chromeDino.children.whereType<ChromeDinoBonusBehavior>().single,
isNotNull,
);
},
);
});
});
}