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pinball/lib/leaderboard/models/leader_board_entry.dart

81 lines
2.2 KiB

import 'package:leaderboard_repository/leaderboard_repository.dart';
import 'package:pinball_theme/pinball_theme.dart';
/// {@template leaderboard_entry}
/// A model representing a leaderboard entry containing the ranking position,
/// player's initials, score, and chosen character.
///
/// {@endtemplate}
class LeaderboardEntry {
/// {@macro leaderboard_entry}
LeaderboardEntry({
required this.rank,
required this.playerInitials,
required this.score,
required this.character,
});
/// Ranking position for [LeaderboardEntry].
final String rank;
/// Player's chosen initials for [LeaderboardEntry].
final String playerInitials;
/// Score for [LeaderboardEntry].
final int score;
/// [CharacterTheme] for [LeaderboardEntry].
final AssetGenImage character;
}
/// Converts [LeaderboardEntryData] from repository to [LeaderboardEntry].
extension LeaderboardEntryDataX on LeaderboardEntryData {
/// Conversion method to [LeaderboardEntry]
LeaderboardEntry toEntry(int position) {
return LeaderboardEntry(
rank: position.toString(),
playerInitials: playerInitials,
score: score,
character: character.toTheme.leaderboardIcon,
);
}
}
/// Converts [CharacterType] to [CharacterTheme] to show on UI character theme
/// from repository.
extension CharacterTypeX on CharacterType {
/// Conversion method to [CharacterTheme]
CharacterTheme get toTheme {
switch (this) {
case CharacterType.dash:
return const DashTheme();
case CharacterType.sparky:
return const SparkyTheme();
case CharacterType.android:
return const AndroidTheme();
case CharacterType.dino:
return const DinoTheme();
}
}
}
/// Converts [CharacterTheme] to [CharacterType] to persist at repository the
/// character theme from UI.
extension CharacterThemeX on CharacterTheme {
/// Conversion method to [CharacterType]
CharacterType get toType {
switch (runtimeType) {
case DashTheme:
return CharacterType.dash;
case SparkyTheme:
return CharacterType.sparky;
case AndroidTheme:
return CharacterType.android;
case DinoTheme:
return CharacterType.dino;
default:
return CharacterType.dash;
}
}
}