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pinball/packages/pinball_components/test/src/components/baseboard_test.dart

106 lines
2.8 KiB

// ignore_for_file: cascade_invocations
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:pinball_components/pinball_components.dart';
import '../../helpers/helpers.dart';
void main() {
group('Baseboard', () {
TestWidgetsFlutterBinding.ensureInitialized();
final assets = [
Assets.images.baseboard.left.keyName,
Assets.images.baseboard.right.keyName,
];
final flameTester = FlameTester(() => TestGame(assets));
flameTester.testGameWidget(
'renders correctly',
setUp: (game, tester) async {
await game.images.loadAll(assets);
final leftBaseboard = Baseboard(
side: BoardSide.left,
)..initialPosition = Vector2(-20, 0);
final rightBaseboard = Baseboard(
side: BoardSide.right,
)..initialPosition = Vector2(20, 0);
await game.ensureAddAll([leftBaseboard, rightBaseboard]);
game.camera.followVector2(Vector2.zero());
await tester.pump();
},
verify: (game, tester) async {
await expectLater(
find.byGame<TestGame>(),
matchesGoldenFile('golden/baseboard.png'),
);
},
);
flameTester.test(
'loads correctly',
(game) async {
await game.ready();
final leftBaseboard = Baseboard(
side: BoardSide.left,
);
final rightBaseboard = Baseboard(
side: BoardSide.right,
);
await game.ensureAddAll([leftBaseboard, rightBaseboard]);
expect(game.contains(leftBaseboard), isTrue);
expect(game.contains(rightBaseboard), isTrue);
},
);
group('body', () {
flameTester.test(
'is static',
(game) async {
final baseboard = Baseboard(
side: BoardSide.left,
);
await game.ensureAdd(baseboard);
expect(baseboard.body.bodyType, equals(BodyType.static));
},
);
flameTester.test(
'is at an angle',
(game) async {
final leftBaseboard = Baseboard(
side: BoardSide.left,
);
final rightBaseboard = Baseboard(
side: BoardSide.right,
);
await game.ensureAddAll([leftBaseboard, rightBaseboard]);
expect(leftBaseboard.body.angle, isPositive);
expect(rightBaseboard.body.angle, isNegative);
},
);
});
group('fixtures', () {
flameTester.test(
'has seven',
(game) async {
final baseboard = Baseboard(
side: BoardSide.left,
);
await game.ensureAdd(baseboard);
expect(baseboard.body.fixtures.length, equals(7));
},
);
});
});
}