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99 lines
2.4 KiB
99 lines
2.4 KiB
// ignore_for_file: cascade_invocations
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import 'package:flame/components.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:mocktail/mocktail.dart';
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import 'package:pinball/game/components/backbox/displays/initials_input_display.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball/l10n/l10n.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_theme/pinball_theme.dart' as theme;
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import '../../../helpers/helpers.dart';
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class _MockAppLocalizations extends Mock implements AppLocalizations {
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@override
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String get score => '';
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@override
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String get name => '';
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@override
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String get enterInitials => '';
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@override
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String get arrows => '';
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@override
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String get andPress => '';
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@override
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String get enterReturn => '';
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@override
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String get toSubmit => '';
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}
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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final characterIconPath = theme.Assets.images.dash.leaderboardIcon.keyName;
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final assets = [
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characterIconPath,
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Assets.images.backbox.marquee.keyName,
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Assets.images.backbox.displayDivider.keyName,
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];
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final flameTester = FlameTester(
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() => EmptyPinballTestGame(
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assets: assets,
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l10n: _MockAppLocalizations(),
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),
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);
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group('Backbox', () {
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flameTester.test(
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'loads correctly',
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(game) async {
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final backbox = Backbox();
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await game.ensureAdd(backbox);
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expect(game.children, contains(backbox));
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},
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);
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flameTester.testGameWidget(
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'renders correctly',
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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game.camera
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..followVector2(Vector2(0, -130))
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..zoom = 6;
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await game.ensureAdd(Backbox());
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await tester.pump();
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<EmptyPinballTestGame>(),
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matchesGoldenFile('../golden/backbox.png'),
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);
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},
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);
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flameTester.test(
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'initialsInput adds InitialsInputDisplay',
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(game) async {
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final backbox = Backbox();
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await game.ensureAdd(backbox);
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await backbox.initialsInput(
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score: 0,
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characterIconPath: characterIconPath,
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onSubmit: (_) {},
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);
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await game.ready();
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expect(backbox.firstChild<InitialsInputDisplay>(), isNotNull);
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},
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);
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});
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}
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