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pinball/test/game/components/controlled_ball_test.dart

122 lines
3.4 KiB

// ignore_for_file: cascade_invocations
import 'package:bloc_test/bloc_test.dart';
import 'package:flame/components.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_theme/pinball_theme.dart' as theme;
import '../../helpers/helpers.dart';
// TODO(allisonryan0002): remove once
// https://github.com/flame-engine/flame/pull/1520 is merged
class _WrappedBallController extends BallController {
_WrappedBallController(Ball ball, this._gameRef) : super(ball);
final PinballGame _gameRef;
@override
PinballGame get gameRef => _gameRef;
}
class _MockGameBloc extends Mock implements GameBloc {}
class _MockPinballGame extends Mock implements PinballGame {}
class _MockControlledBall extends Mock implements ControlledBall {}
class _MockBall extends Mock implements Ball {}
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
final assets = [
theme.Assets.images.dash.ball.keyName,
];
group('BallController', () {
late Ball ball;
late GameBloc gameBloc;
setUp(() {
ball = Ball();
gameBloc = _MockGameBloc();
whenListen(
gameBloc,
const Stream<GameState>.empty(),
initialState: const GameState.initial(),
);
});
final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
gameBuilder: EmptyPinballTestGame.new,
blocBuilder: () => gameBloc,
assets: assets,
);
test('can be instantiated', () {
expect(
BallController(_MockBall()),
isA<BallController>(),
);
});
group('turboCharge', () {
setUpAll(() {
registerFallbackValue(Vector2.zero());
registerFallbackValue(Component());
});
flameBlocTester.testGameWidget(
'adds TurboChargeActivated',
setUp: (game, tester) async {
await game.images.loadAll(assets);
final controller = BallController(ball);
await ball.add(controller);
await game.ensureAdd(ball);
await controller.turboCharge();
},
verify: (game, tester) async {
verify(() => gameBloc.add(const SparkyTurboChargeActivated()))
.called(1);
},
);
flameBlocTester.test(
'initially stops the ball',
(game) async {
final gameRef = _MockPinballGame();
final ball = _MockControlledBall();
final controller = _WrappedBallController(ball, gameRef);
when(() => gameRef.read<GameBloc>()).thenReturn(gameBloc);
when(() => ball.controller).thenReturn(controller);
when(() => ball.add(any())).thenAnswer((_) async {});
await controller.turboCharge();
verify(ball.stop).called(1);
},
);
flameBlocTester.test(
'resumes the ball',
(game) async {
final gameRef = _MockPinballGame();
final ball = _MockControlledBall();
final controller = _WrappedBallController(ball, gameRef);
when(() => gameRef.read<GameBloc>()).thenReturn(gameBloc);
when(() => ball.controller).thenReturn(controller);
when(() => ball.add(any())).thenAnswer((_) async {});
await controller.turboCharge();
verify(ball.resume).called(1);
},
);
});
});
}