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pinball/test/game/components/backbox/displays/loading_display_test.dart

77 lines
2.1 KiB

// ignore_for_file: cascade_invocations
import 'package:flame/components.dart';
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball/game/bloc/game_bloc.dart';
import 'package:pinball/game/components/backbox/displays/loading_display.dart';
import 'package:pinball/l10n/l10n.dart';
import 'package:pinball_flame/pinball_flame.dart';
class _TestGame extends Forge2DGame {
Future<void> pump(LoadingDisplay component) {
return ensureAdd(
FlameBlocProvider<GameBloc, GameState>.value(
value: GameBloc(),
children: [
FlameProvider.value(
_MockAppLocalizations(),
children: [component],
),
],
),
);
}
}
class _MockAppLocalizations extends Mock implements AppLocalizations {
@override
String get loading => 'Loading';
}
void main() {
group('LoadingDisplay', () {
final flameTester = FlameTester(_TestGame.new);
flameTester.testGameWidget(
'renders correctly',
setUp: (game, _) async {
await game.pump(LoadingDisplay());
},
verify: (game, _) async {
final component = game.descendants().whereType<TextComponent>().first;
expect(component, isNotNull);
expect(component.text, equals('Loading'));
},
);
flameTester.testGameWidget(
'use ellipses as animation',
setUp: (game, _) async {
await game.pump(LoadingDisplay());
},
verify: (game, _) async {
final component = game.descendants().whereType<TextComponent>().first;
expect(component.text, equals('Loading'));
final timer = component.firstChild<TimerComponent>();
timer?.update(1.1);
expect(component.text, equals('Loading.'));
timer?.update(1.1);
expect(component.text, equals('Loading..'));
timer?.update(1.1);
expect(component.text, equals('Loading...'));
timer?.update(1.1);
expect(component.text, equals('Loading'));
},
);
});
}