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77 lines
2.1 KiB
77 lines
2.1 KiB
// ignore_for_file: cascade_invocations
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import 'package:flame/components.dart';
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import 'package:flame_bloc/flame_bloc.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:mocktail/mocktail.dart';
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import 'package:pinball/game/bloc/game_bloc.dart';
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import 'package:pinball/game/components/backbox/displays/loading_display.dart';
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import 'package:pinball/l10n/l10n.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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class _TestGame extends Forge2DGame {
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Future<void> pump(LoadingDisplay component) {
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return ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: GameBloc(),
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children: [
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FlameProvider.value(
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_MockAppLocalizations(),
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children: [component],
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),
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],
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),
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);
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}
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}
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class _MockAppLocalizations extends Mock implements AppLocalizations {
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@override
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String get loading => 'Loading';
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}
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void main() {
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group('LoadingDisplay', () {
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final flameTester = FlameTester(_TestGame.new);
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flameTester.testGameWidget(
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'renders correctly',
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setUp: (game, _) async {
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await game.pump(LoadingDisplay());
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},
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verify: (game, _) async {
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final component = game.descendants().whereType<TextComponent>().first;
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expect(component, isNotNull);
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expect(component.text, equals('Loading'));
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},
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);
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flameTester.testGameWidget(
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'use ellipses as animation',
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setUp: (game, _) async {
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await game.pump(LoadingDisplay());
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},
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verify: (game, _) async {
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final component = game.descendants().whereType<TextComponent>().first;
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expect(component.text, equals('Loading'));
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final timer = component.firstChild<TimerComponent>();
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timer?.update(1.1);
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expect(component.text, equals('Loading.'));
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timer?.update(1.1);
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expect(component.text, equals('Loading..'));
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timer?.update(1.1);
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expect(component.text, equals('Loading...'));
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timer?.update(1.1);
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expect(component.text, equals('Loading'));
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},
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);
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});
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}
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