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pinball/test/game/components/controlled_spaceship_ramp_t...

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// ignore_for_file: cascade_invocations
import 'package:flame/components.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
import '../../helpers/helpers.dart';
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
final assets = [
Assets.images.spaceship.ramp.boardOpening.keyName,
Assets.images.spaceship.ramp.railingForeground.keyName,
Assets.images.spaceship.ramp.railingBackground.keyName,
Assets.images.spaceship.ramp.main.keyName,
Assets.images.spaceship.ramp.arrow.inactive.keyName,
Assets.images.spaceship.ramp.arrow.active1.keyName,
Assets.images.spaceship.ramp.arrow.active2.keyName,
Assets.images.spaceship.ramp.arrow.active3.keyName,
Assets.images.spaceship.ramp.arrow.active4.keyName,
Assets.images.spaceship.ramp.arrow.active5.keyName,
];
final flameTester = FlameTester(() => EmptyPinballTestGame(assets: assets));
group('ControlledSpaceshipRamp', () {
flameTester.test(
'loads correctly',
(game) async {
final controlledSpaceshipRamp = AndroidRamp();
await game.ensureAdd(controlledSpaceshipRamp);
expect(game.contains(controlledSpaceshipRamp), isTrue);
},
);
group('loads', () {
flameTester.test(
'four SpriteComponent (two rails, main and opening)',
(game) async {
final controlledSpaceshipRamp = AndroidRamp();
await game.ensureAdd(controlledSpaceshipRamp);
expect(
controlledSpaceshipRamp
.descendants()
.whereType<SpriteComponent>()
.length,
equals(4),
);
},
);
flameTester.test(
'a SpaceshipRampArrowSpriteComponent',
(game) async {
final controlledSpaceshipRamp = AndroidRamp();
await game.ensureAdd(controlledSpaceshipRamp);
expect(
controlledSpaceshipRamp
.descendants()
.whereType<SpaceshipRampArrowSpriteComponent>()
.length,
equals(1),
);
},
);
flameTester.test(
'two SpaceshipRampSensor',
(game) async {
final controlledSpaceshipRamp = AndroidRamp();
await game.ensureAdd(controlledSpaceshipRamp);
expect(
controlledSpaceshipRamp
.descendants()
.whereType<AndroidRampSensor>()
.length,
equals(2),
);
},
);
});
});
group('SpaceshipRampController', () {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(EmptyPinballTestGame.new);
late AndroidRamp controlledSpaceshipRamp;
setUp(() {
controlledSpaceshipRamp = AndroidRamp();
});
test('can be instantiated', () {
expect(
SpaceshipRampController(controlledSpaceshipRamp),
isA<SpaceshipRampController>(),
);
});
group('shot', () {});
flameTester.testGameWidget(
'SpaceshipRampSensorBallContactCallback turbo charges the ball',
setUp: (game, tester) async {
final controlledSpaceshipRamp = MockControlledSpaceshipRamp();
final controller = MockSpaceshipRampController();
final contactCallback = SpaceshipRampSensorBallContactCallback();
final spaceshipRampSensor = MockSpaceshipRampSensor();
final ball = MockControlledBall();
when(() => spaceshipRampSensor.type)
.thenReturn(AndroidRampSensorType.door);
when(() => spaceshipRampSensor.parent)
.thenReturn(controlledSpaceshipRamp);
when(() => controlledSpaceshipRamp.controller).thenReturn(controller);
when(controller.shot).thenAnswer((_) async {});
contactCallback.begin(spaceshipRampSensor, ball, MockContact());
verify(controller.shot).called(1);
},
);
});
}