import 'package:flame/input.dart'; import 'package:flame_forge2d/flame_forge2d.dart'; class TestGame extends Forge2DGame { TestGame([List? assets]) : _assets = assets { images.prefix = ''; } final List? _assets; @override Future onLoad() async { if (_assets != null) { await images.loadAll(_assets!); } await super.onLoad(); } } class KeyboardTestGame extends TestGame with HasKeyboardHandlerComponents {}