import 'package:flame/game.dart'; import 'package:flutter/material.dart'; import 'package:flutter_bloc/flutter_bloc.dart'; import 'package:pinball/game/game.dart'; class PinballGameView extends StatelessWidget { const PinballGameView({Key? key}) : super(key: key); @override Widget build(BuildContext context) { return BlocListener( listener: (context, state) { if (state.isGameOver) { showDialog( context: context, builder: (_) { return const GameOverDialog(); }, ); } }, child: GameWidget(game: PinballGame()), ); } }