import 'package:flame/components.dart'; import 'package:pinball/game/game.dart'; import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_flame/pinball_flame.dart'; /// {@template dino_desert} /// Area located next to the [Launcher] containing the [ChromeDino] and /// [DinoWalls]. /// {@endtemplate} // TODO(allisonryan0002): use a controller to initiate dino bonus when dino is // fully implemented. class DinoDesert extends Blueprint { /// {@macro dino_desert} DinoDesert() : super( components: [ ChromeDino()..initialPosition = Vector2(12.3, -6.9), ], blueprints: [ DinoWalls(), ], ); }