import 'package:pinball/game/game.dart'; import 'package:pinball/gen/assets.gen.dart'; import 'package:pinball_components/pinball_components.dart' as components; /// Add methods to help loading and caching game assets. extension PinballGameAssetsX on PinballGame { /// Pre load the initial assets of the game. Future preLoadAssets() async { await Future.wait([ images.load(components.Assets.images.ball.keyName), images.load(components.Assets.images.flutterSignPost.keyName), images.load(components.Assets.images.flipper.left.keyName), images.load(components.Assets.images.flipper.right.keyName), images.load(components.Assets.images.baseboard.left.keyName), images.load(components.Assets.images.baseboard.right.keyName), images.load(components.Assets.images.dino.dinoLandTop.keyName), images.load(components.Assets.images.dino.dinoLandBottom.keyName), images.load(components.Assets.images.dashBumper.a.active.keyName), images.load(components.Assets.images.dashBumper.a.inactive.keyName), images.load(components.Assets.images.dashBumper.b.active.keyName), images.load(components.Assets.images.dashBumper.b.inactive.keyName), images.load(components.Assets.images.dashBumper.main.active.keyName), images.load(components.Assets.images.dashBumper.main.inactive.keyName), images.load(Assets.images.components.background.path), images.load(Assets.images.components.spaceshipDropTube.path), ]); } }