import 'package:flame/input.dart'; import 'package:flutter/material.dart'; import 'package:pinball_components/pinball_components.dart'; import 'package:sandbox/common/common.dart'; class BasicBallGame extends BasicGame with TapDetector { BasicBallGame({required this.color}); static const info = ''' Basic example of how a Ball works. Tap anywhere on the screen to spawn a ball into the game. '''; final Color color; @override void onTapUp(TapUpInfo info) { add( Ball(baseColor: color)..initialPosition = info.eventPosition.game, ); } }