import 'package:flame/components.dart'; import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:pinball/game/game.dart'; import 'package:pinball_components/pinball_components.dart'; /// {@template dino_desert} /// Area located next to the [Launcher] containing the [ChromeDino] and /// [DinoWalls]. /// {@endtemplate} class DinoDesert extends Component { /// {@macro dino_desert} DinoDesert() : super( children: [ ChromeDino( children: [ ScoringBehavior(points: Points.twoHundredThousand) ..applyTo(['inside_mouth']), ], )..initialPosition = Vector2(12.6, -6.9), _BarrierBehindDino(), DinoWalls(), Slingshots(), ], ); } class _BarrierBehindDino extends BodyComponent { @override Body createBody() { final shape = EdgeShape() ..set( Vector2(25, -14.2), Vector2(25, -7.7), ); return world.createBody(BodyDef())..createFixtureFromShape(shape); } }