// ignore_for_file: cascade_invocations import 'package:flame_bloc/flame_bloc.dart'; import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flame_test/flame_test.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:pinball/game/behaviors/behaviors.dart'; import 'package:pinball/game/components/android_acres/behaviors/behaviors.dart'; import 'package:pinball/game/game.dart'; import 'package:pinball_components/pinball_components.dart'; class _TestGame extends Forge2DGame { @override Future onLoad() async { images.prefix = ''; await images.loadAll([ Assets.images.android.spaceship.saucer.keyName, Assets.images.android.spaceship.animatronic.keyName, Assets.images.android.spaceship.lightBeam.keyName, Assets.images.android.ramp.boardOpening.keyName, Assets.images.android.ramp.railingForeground.keyName, Assets.images.android.ramp.railingBackground.keyName, Assets.images.android.ramp.main.keyName, Assets.images.android.ramp.arrow.inactive.keyName, Assets.images.android.ramp.arrow.active1.keyName, Assets.images.android.ramp.arrow.active2.keyName, Assets.images.android.ramp.arrow.active3.keyName, Assets.images.android.ramp.arrow.active4.keyName, Assets.images.android.ramp.arrow.active5.keyName, Assets.images.android.rail.main.keyName, Assets.images.android.rail.exit.keyName, Assets.images.android.bumper.a.lit.keyName, Assets.images.android.bumper.a.dimmed.keyName, Assets.images.android.bumper.b.lit.keyName, Assets.images.android.bumper.b.dimmed.keyName, Assets.images.android.bumper.cow.lit.keyName, Assets.images.android.bumper.cow.dimmed.keyName, ]); } Future pump(AndroidAcres child) async { await ensureAdd( FlameBlocProvider.value( value: GameBloc(), children: [child], ), ); } } void main() { TestWidgetsFlutterBinding.ensureInitialized(); group('AndroidAcres', () { final flameTester = FlameTester(_TestGame.new); flameTester.testGameWidget( 'loads correctly', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { expect(game.descendants().whereType(), isNotEmpty); }, ); group('loads', () { flameTester.testGameWidget( 'an AndroidSpaceship', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { expect( game.descendants().whereType().length, equals(1), ); }, ); flameTester.testGameWidget( 'an AndroidAnimatronic', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { expect( game.descendants().whereType().length, equals(1), ); }, ); flameTester.testGameWidget( 'a SpaceshipRamp', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { expect( game.descendants().whereType().length, equals(1), ); }, ); flameTester.testGameWidget( 'a SpaceshipRail', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { expect( game.descendants().whereType().length, equals(1), ); }, ); flameTester.testGameWidget( 'three AndroidBumper', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { expect( game.descendants().whereType().length, equals(3), ); }, ); flameTester.testGameWidget( 'three AndroidBumpers with BumperNoiseBehavior', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { final bumpers = game.descendants().whereType(); for (final bumper in bumpers) { expect( bumper.firstChild(), isA(), ); } }, ); flameTester.testGameWidget( 'one AndroidBumper with CowBumperNoiseBehavior', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { final bumpers = game.descendants().whereType(); expect( bumpers.singleWhere( (bumper) => bumper.firstChild() != null, ), isA(), ); }, ); }); flameTester.testGameWidget( 'adds a FlameBlocProvider', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { final androidAcres = game.descendants().whereType().single; expect( androidAcres.children .whereType< FlameBlocProvider>() .single, isNotNull, ); }, ); flameTester.testGameWidget( 'adds an AndroidSpaceshipBonusBehavior', setUp: (game, _) async { final component = AndroidAcres(); await game.pump(component); }, verify: (game, _) async { final androidAcres = game.descendants().whereType().single; final provider = androidAcres.children .whereType< FlameBlocProvider>() .single; expect( provider.children.whereType().single, isNotNull, ); }, ); }); }