Erick
52085fdfd3
refactor: renaming to `PinballPlayer` to `PinballAudioPlayer` ( #396 )
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* refactor: renaming to
* fix merge
* lint
* suggestions
* suggestions
* suggestions
2 years ago
Alejandro Santiago
b3136e5857
chore: migrating to `flame_bloc` 1.4.0 ( #357 )
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* refactor: migrating to flame_bloc
* test: passed all tests
* test: updeted ControlledFlipperTest
* test: tested FlameProvider
* test: awaited loading
* test: waited loading ScoreBehavior
* refactor: removed unused files
* refactor: removed FlameBlocTester
* refactor: moved helper
* test: fixed typo name
* refactor: renamed file name to bumper_noise_behavior_test.dart
* refactor: renamed to TestDebugPinballGame
* refactor: removed uncessary KeybordHandler mixin
* refactor: removed unecessary imports
* test: removed testGameWidgets
2 years ago
Erick
135b4ed5c2
refactor: renaming noisy to noise ( #353 )
2 years ago
Erick
df7408728e
feat: adding `Plunger` sound effects ( #324 )
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* feat: adding launcher sfx
* Apply suggestions from code review
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* fix test
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
2 years ago
Alejandro Santiago
2ad0196e44
refactor: include `GameStatus` on `GameBloc` ( #345 )
2 years ago
Alejandro Santiago
62244f5a37
refactor: define pinball_flame package ( #199 )
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* feat: created pinball_theme package
* refactor: moved component_controller to pinball_flame
* ci: defined workflow
* refactor: moved blueprint and priority to pinball_flame
* feat: exported keyboard_input_controller.dart
* feat: made Mocks be Mocks
* docs: updated description
* docs: fixed typo
* fix: merge conflicts
3 years ago
Erick
43ca2beca7
feat: game over with initials input ( #187 )
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* adding backboard stories
* progress on the input
* feat: finishing contrls
* adding missing tests
* tests
* removing todo
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* feat: pr suggestions
* feat: pr suggestions
* fix: lint
* feat: pr suggestions
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
bf0596846b
refactor: `Plunger` controls ( #152 )
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* feat: added plunger asset and move
* feat: fixed plunger assets and position
* fix: set limits to plunger compression correctly
* chore: unused import
* fix: placed plunger correctly
* test: refactor test game
* refactor: changed spawnBall initialPosition
* chore: plunger golden test
* refactor: moved plunger to pinball_components
* feat: plunger story
* refactor: plunger assets preload
* chore: assets for plunger
* refactor: added key events to plunger game
* refactor: make pull and release public to call from outside plunger
* chore: update to retry tests
* refactor: added Traceable to Plunger sandbox story
* refactor: add Traceable
* fix: removed body from PlungerAnchor
* refactor: removed keyevents from plunger
* test: plunger tests refactored without keyevents
* refactor: removed unused keyevents
* refactor: plunger spritecomponent
* refactor: keyevents to gamecontroller
* feat: added plunger controller
* test: tests for plunger controller
* test: tested plunger controller
* fix: assets gen
* chore: removed export from barrel
* refactor: removed unnecessary keyhandler
* refactor: sprite size
* test: anchor at setup
* refactor: plunger const keys
* Update lib/game/components/controlled_plunger.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago