* feat: add sparky animatronic * refactor: move computer into sparky fire zone * test: sparky animatronic and controller * chore: removed old test * test: remove test for sparky fire zone component * refactor: use onComplete * chore: included SparkyTurboChargeSensor * feat: specified priority * fix: specified render priority * refactor: spacing changes * refactor: used children param * feat: made SparkyFireZone a Blueprint * feat: updated assets * refactor: moved SparkyComputerSensor * test: fix contact callback tests * test: updated SparkyComputer loading test * test: updated golden animatronic tests * feat: modified turboCharge duration * fix: included missing cached image * fix: coverage * refactor: removed unused HasGameRef mixin * fix: included missing plunger assets * Update test/game/components/sparky_fire_zone_test.dart * fix: unused import Co-authored-by: alestiago <dev@alestiago.com>