diff --git a/lib/game/components/game_flow_controller.dart b/lib/game/components/game_flow_controller.dart index 26f2de8f..edc65329 100644 --- a/lib/game/components/game_flow_controller.dart +++ b/lib/game/components/game_flow_controller.dart @@ -39,8 +39,6 @@ class GameFlowController extends ComponentController /// Puts the game on a playing state void start() { - /// TODO(erickzanardo): Confirm if the music will start on game start - /// or if it will start playing before, after the loading is done component.audio.backgroundMusic(); component.firstChild()?.waitingMode(); component.firstChild()?.focusOnGame();