feaT: pr suggestions

pull/160/head
Erick Zanardo 4 years ago
parent 52e0832d25
commit feba500d80

@ -22,17 +22,19 @@ class Backboard extends SpriteComponent with HasGameRef {
/// Puts the Backboard in waiting mode, where the scoreboard is shown.
Future<void> waitingMode() async {
size = Vector2(120, 100);
sprite = await gameRef.loadSprite(
final sprite = await gameRef.loadSprite(
Assets.images.backboard.backboardScores.keyName,
);
size = sprite.originalSize / 10;
this.sprite = sprite;
}
/// Puts the Backboard in game over mode, where the score input is shown.
Future<void> gameOverMode() async {
size = Vector2(100, 100);
sprite = await gameRef.loadSprite(
final sprite = await gameRef.loadSprite(
Assets.images.backboard.backboardGameOver.keyName,
);
size = sprite.originalSize / 10;
this.sprite = sprite;
}
}

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